/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | d_netcmd.c | 1722 CV_SetValue(&cv_nextmap, mapnum); in D_MapChange() 3818 CV_SetValue(&cv_timelimit, 0); in TimeLimit_OnChange() 3865 CV_SetValue(&cv_itemrespawn, 0); in D_GameTypeChanged() 3867 CV_SetValue(&cv_itemrespawn, 1); in D_GameTypeChanged() 3892 CV_SetValue(&cv_timelimit, 5); in D_GameTypeChanged() 3902 CV_SetValue(&cv_timelimit, 0); in D_GameTypeChanged() 3933 CV_SetValue(&cv_timelimit, 0); in D_GameTypeChanged() 3935 CV_SetValue(&cv_pointlimit, 0); in D_GameTypeChanged() 4023 CV_SetValue(&cv_soundtest, 0); in SoundTest_OnChange() 4438 CV_SetValue(&cv_forceskin, -1); in ForceSkin_OnChange() [all …]
|
H A D | screen.c | 391 CV_SetValue(&cv_scr_width, vid.width); in SCR_SetDefaultMode() 392 CV_SetValue(&cv_scr_height, vid.height); in SCR_SetDefaultMode() 393 CV_SetValue(&cv_scr_depth, vid.bpp*8); in SCR_SetDefaultMode()
|
H A D | d_main.c | 853 CV_SetValue(&cv_usemouse, tutorialusemouse); in D_StartTitle() 854 CV_SetValue(&cv_alwaysfreelook, tutorialfreelook); in D_StartTitle() 855 CV_SetValue(&cv_mousemove, tutorialmousemove); in D_StartTitle() 856 CV_SetValue(&cv_analog[0], tutorialanalog); in D_StartTitle()
|
H A D | command.h | 203 void CV_SetValue(consvar_t *var, INT32 value);
|
H A D | g_game.c | 1370 CV_SetValue(&cv_directionchar[forplayer], 2); in G_BuildTiccmd() 1385 CV_SetValue(&cv_directionchar[forplayer], 1); in G_BuildTiccmd() 1567 CV_SetValue(&cv_analog[1], true); in G_BuildTiccmd() 1737 CV_SetValue(&cv_analog[0], 1); in UserAnalog_OnChange() 1739 CV_SetValue(&cv_analog[0], 0); in UserAnalog_OnChange() 1747 CV_SetValue(&cv_analog[1], 1); in UserAnalog2_OnChange() 1749 CV_SetValue(&cv_analog[1], 0); in UserAnalog2_OnChange() 1760 CV_SetValue(&cv_analog[0], 0); in Analog_OnChange() 1775 CV_SetValue(&cv_analog[1], 0); in Analog2_OnChange() 2653 CV_SetValue(&cv_playercolor, skincolor_redteam); in G_PlayerReborn() [all …]
|
H A D | command.c | 1979 void CV_SetValue(consvar_t *var, INT32 value) in CV_SetValue() function 2093 CV_SetValue(var, 50); in CV_AddValue() 2097 CV_SetValue(var, newvalue); in CV_AddValue() 2107 CV_SetValue(var, newvalue); in CV_AddValue() 2156 CV_SetValue(var, newvalue); in CV_AddValue()
|
H A D | r_main.c | 222 CV_SetValue(&cv_analog[0], 0); in ChaseCam_OnChange() 224 CV_SetValue(&cv_analog[0], 1); in ChaseCam_OnChange() 232 CV_SetValue(&cv_analog[1], 0); in ChaseCam2_OnChange() 234 CV_SetValue(&cv_analog[1], 1); in ChaseCam2_OnChange()
|
H A D | p_floor.c | 1731 CV_SetValue(&cv_cam_height, FixedInt(elevator->sector->floorheight)); in T_CameraScanner() 1732 CV_SetValue(&cv_cam_dist, FixedInt(elevator->sector->ceilingheight)); in T_CameraScanner() 1733 CV_SetValue(&cv_cam_rotate, elevator->distance); in T_CameraScanner() 1759 CV_SetValue(&cv_cam2_height, FixedInt(elevator->sector->floorheight)); in T_CameraScanner() 1760 CV_SetValue(&cv_cam2_dist, FixedInt(elevator->sector->ceilingheight)); in T_CameraScanner() 1761 CV_SetValue(&cv_cam2_rotate, elevator->distance); in T_CameraScanner()
|
H A D | m_menu.c | 3154 CV_SetValue(cv, atoi(cv->defaultvalue)); in M_ResetCvars() 4996 CV_SetValue(&cv_chooseskin, 1); in M_PatchSkinNameTable() 5373 CV_SetValue(&cv_nextmap, selectval); 8893 CV_SetValue(&cv_tutorialprompt, 0); 11392 CV_SetValue(&cv_nextmap, gamemap); 12420 CV_SetValue(&cv_usejoystick, i); 12422 CV_SetValue(&cv_usejoystick2, i); 12460 CV_SetValue(&cv_usejoystick2, choice); 12490 CV_SetValue(&cv_usejoystick, choice); 12519 CV_SetValue(&cv_usejoystick2, choice); [all …]
|
H A D | m_misc.c | 643 CV_SetValue(&cv_usemouse, tutorialusemouse); in M_SaveConfig() 644 CV_SetValue(&cv_alwaysfreelook, tutorialfreelook); in M_SaveConfig() 645 CV_SetValue(&cv_mousemove, tutorialmousemove); in M_SaveConfig() 646 CV_SetValue(&cv_analog[0], tutorialanalog); in M_SaveConfig()
|
H A D | p_setup.c | 3441 CV_SetValue(&cv_analog[1], true); in P_InitLevelSettings() 3784 CV_SetValue(&cv_analog[0], 0); in P_InitCamera() 3786 CV_SetValue(&cv_analog[1], 0); in P_InitCamera() 3793 CV_SetValue(&cv_analog[0], false); in P_InitCamera() 3794 CV_SetValue(&cv_analog[1], false); in P_InitCamera() 3799 CV_SetValue(&cv_analog[0], true); in P_InitCamera() 3802 CV_SetValue(&cv_analog[1], true); in P_InitCamera() 4038 CV_SetValue(&cv_chasecam, chase); in P_LoadLevel() 4042 CV_SetValue(&cv_chasecam2, chase); in P_LoadLevel()
|
H A D | lua_consolelib.c | 455 return CVarSetFunction(L, CV_Set, CV_SetValue); in lib_cvSet()
|
H A D | s_sound.c | 1023 CV_SetValue(&cv_soundvolume, volume&0x1F); in S_SetSfxVolume() 2387 CV_SetValue(&cv_digmusicvolume, digvolume&31); in S_SetMusicVolume() 2392 CV_SetValue(&cv_midimusicvolume, seqvolume&31); in S_SetMusicVolume()
|
H A D | b_bot.c | 363 CV_SetValue(&cv_analog[1], false); in B_BuildTiccmd()
|
H A D | p_tick.c | 455 CV_SetValue(&cv_teamscramble, 0); in P_DoTeamscrambling()
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/macos/ |
H A D | i_cdmus.c | 322 CV_SetValue(&cd_volume, 31); in I_SetVolumeCD() 329 CV_SetValue(&cd_volume, 0); in I_SetVolumeCD()
|
H A D | i_sound.c | 472 CV_SetValue(&play_mode, playlist_random); in COM_PlayListRandom() 480 CV_SetValue(&play_mode, playlist_normal); in COM_PlayList() 488 CV_SetValue(&play_mode, music_normal); in COM_PlayListStop()
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | screen.c | 627 CV_SetValue (&cv_scr_width, vid.width); in SCR_SetDefaultMode() 628 CV_SetValue (&cv_scr_height, vid.height); in SCR_SetDefaultMode() 629 CV_SetValue (&cv_scr_depth, vid.bitpp); in SCR_SetDefaultMode()
|
H A D | command.h | 228 void CV_SetValue (consvar_t *var, int value);
|
H A D | command.c | 1607 void CV_SetValue (consvar_t *cvar, int value) in CV_SetValue() function 1633 CV_SetValue( cvar, value ); in CV_Set_by_OnChange() 1681 CV_SetValue(cvar,newvalue); in CV_ValueIncDec() 1713 CV_SetValue(cvar,newvalue); in CV_ValueIncDec()
|
H A D | r_main.c | 887 CV_SetValue (&cv_viewsize, 11); in R_ExecuteSetViewSize() 892 CV_SetValue (&cv_viewsize, 6); in R_ExecuteSetViewSize() 908 CV_SetValue (&cv_detaillevel,setdetail); in R_ExecuteSetViewSize()
|
H A D | g_game.c | 2681 CV_SetValue(&cv_splitscreen,1); in G_DoLoadGame() 2831 CV_SetValue(&cv_respawnmonsters,1); in G_InitNew() 2832 CV_SetValue(&cv_fastmonsters,1); in G_InitNew() 4181 CV_SetValue(&cv_vidwait, EV_restore_cv_vidwait); in G_CheckDemoStatus()
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/djgppdos/ |
H A D | i_cdmus.c | 451 CV_SetValue (&cd_volume, volume); in I_SetVolumeCD()
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/sdl/ |
H A D | i_video.c | 979 CV_SetValue(&cv_usejoystick, cv_usejoystick.value); in I_GetEvent() 985 CV_SetValue(&cv_usejoystick2, cv_usejoystick2.value); in I_GetEvent() 1044 CV_SetValue(&cv_usejoystick, cv_usejoystick.value); in I_GetEvent() 1050 CV_SetValue(&cv_usejoystick2, cv_usejoystick2.value); in I_GetEvent()
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/win32/ |
H A D | win_vid.c | 904 CV_SetValue(&cv_scr_depth, 16); in VID_SetMode()
|