Searched refs:CalculateBaseGridPosition (Results 1 – 2 of 2) sorted by relevance
/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | game_battle.cpp | 353 Point Game_Battle::CalculateBaseGridPosition( in CalculateBaseGridPosition() function in Game_Battle 442 const auto grid = CalculateBaseGridPosition(idx, party_size, 0, table_y_idx, form, terrain_id); in Calculate2k3BattlePosition() 515 const auto grid = CalculateBaseGridPosition(idx, party_size, 0, table_y_idx, form, terrain_id); in Calculate2k3BattlePosition()
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H A D | game_battle.h | 153 Point CalculateBaseGridPosition(
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