Searched refs:CampaignSave (Results 1 – 5 of 5) sorted by relevance
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/ |
H A D | autosave.h | 51 } CampaignSave; typedef 53 void CampaignSaveInit(CampaignSave *ms); 54 bool CampaignSaveIsValid(const CampaignSave *cs); 69 void AutosaveAddCampaign(Autosave *autosave, CampaignSave *cs); 70 const CampaignSave *AutosaveGetCampaign( 72 const CampaignSave *AutosaveGetLastCampaign(const Autosave *a);
|
H A D | autosave.c | 71 void CampaignSaveInit(CampaignSave *ms) in CampaignSaveInit() 79 bool CampaignSaveIsValid(const CampaignSave *cs) in CampaignSaveIsValid() 92 CA_FOREACH(CampaignSave, m, autosave->Campaigns) in AutosaveTerminate() 201 static json_t *CreateMissionNode(CampaignSave *m) in CreateMissionNode() 222 CampaignSave m; in LoadMissionNodes() 231 CA_FOREACH(CampaignSave, m, a->Campaigns) in AddMissionNodes() 237 static CampaignSave *FindCampaign( 324 static CampaignSave *FindCampaign( in FindCampaign() 336 CA_FOREACH(CampaignSave, m, autosave->Campaigns) in FindCampaign() 354 CampaignSave ms; in AutosaveAdd() [all …]
|
H A D | password.c | 63 const CampaignSave *save; 69 static void MenuCreateStart(MenuSystem *ms, const CampaignSave *save); 92 static void MenuCreateStart(MenuSystem *ms, const CampaignSave *save) in MenuCreateStart()
|
H A D | mainmenu.c | 295 const CampaignSave *cs = AutosaveGetLastCampaign(&gAutosave); in MenuCreateStart() 431 const CampaignSave *m = AutosaveGetCampaign(&gAutosave, entry->Path); in MenuCreateCampaignItem()
|
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/tests/ |
H A D | autosave_test.c | 82 CampaignSave cs1; 94 CampaignSave *cs2 = CArrayGet(&autosave2.Campaigns, 0); 110 const CampaignSave *cs = AutosaveGetCampaign(&autosave, "mission.cdogscpn"); 120 CampaignSave cs1; 129 const CampaignSave *cs2 = AutosaveGetCampaign(&autosave, cs1.Campaign.Path); 138 CampaignSave cs1; 157 const CampaignSave *cs2 = AutosaveGetCampaign(&autosave, cs1.Campaign.Path); 171 CampaignSave cs1; 180 const CampaignSave *cs2 = AutosaveGetLastCampaign(&autosave);
|