Searched refs:Can_save (Results 1 – 3 of 3) sorted by relevance
369 …MS->prev_save_state = MS->Can_save(); // get previous state - used by lifts to see if player is ac… in Game_cycle()
258 bool8 Can_save() { in Can_save() function
1107 m_canSave = MS->Can_save(); in InitialiseInGameOptions()