Home
last modified time | relevance | path

Searched refs:CastPipeDepthStencilView (Results 1 – 20 of 20) sorted by relevance

/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h237 CastPipeDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) in CastPipeDepthStencilView() function
H A DOutputMerger.cpp372 struct pipe_surface *surface = CastPipeDepthStencilView(hDepthStencilView); in ClearDepthStencilView()
768 CastPipeDepthStencilView(hDepthStencilView)); in SetRenderTargets()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h237 CastPipeDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) in CastPipeDepthStencilView() function
H A DOutputMerger.cpp372 struct pipe_surface *surface = CastPipeDepthStencilView(hDepthStencilView); in ClearDepthStencilView()
768 CastPipeDepthStencilView(hDepthStencilView)); in SetRenderTargets()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h237 CastPipeDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) in CastPipeDepthStencilView() function
H A DOutputMerger.cpp372 struct pipe_surface *surface = CastPipeDepthStencilView(hDepthStencilView); in ClearDepthStencilView()
768 CastPipeDepthStencilView(hDepthStencilView)); in SetRenderTargets()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h237 CastPipeDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) in CastPipeDepthStencilView() function
H A DOutputMerger.cpp372 struct pipe_surface *surface = CastPipeDepthStencilView(hDepthStencilView); in ClearDepthStencilView()
768 CastPipeDepthStencilView(hDepthStencilView)); in SetRenderTargets()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h237 CastPipeDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) in CastPipeDepthStencilView() function
H A DOutputMerger.cpp372 struct pipe_surface *surface = CastPipeDepthStencilView(hDepthStencilView); in ClearDepthStencilView()
768 CastPipeDepthStencilView(hDepthStencilView)); in SetRenderTargets()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h237 CastPipeDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) in CastPipeDepthStencilView() function
H A DOutputMerger.cpp372 struct pipe_surface *surface = CastPipeDepthStencilView(hDepthStencilView); in ClearDepthStencilView()
768 CastPipeDepthStencilView(hDepthStencilView)); in SetRenderTargets()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h237 CastPipeDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) in CastPipeDepthStencilView() function
H A DOutputMerger.cpp372 struct pipe_surface *surface = CastPipeDepthStencilView(hDepthStencilView); in ClearDepthStencilView()
768 CastPipeDepthStencilView(hDepthStencilView)); in SetRenderTargets()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h237 CastPipeDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) in CastPipeDepthStencilView() function
H A DOutputMerger.cpp372 struct pipe_surface *surface = CastPipeDepthStencilView(hDepthStencilView); in ClearDepthStencilView()
768 CastPipeDepthStencilView(hDepthStencilView)); in SetRenderTargets()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/d3d10umd/
H A DState.h238 CastPipeDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) in CastPipeDepthStencilView() function
H A DOutputMerger.cpp372 struct pipe_surface *surface = CastPipeDepthStencilView(hDepthStencilView); in ClearDepthStencilView()
768 CastPipeDepthStencilView(hDepthStencilView)); in SetRenderTargets()
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DState.h237 CastPipeDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) in CastPipeDepthStencilView() function
H A DOutputMerger.cpp372 struct pipe_surface *surface = CastPipeDepthStencilView(hDepthStencilView); in ClearDepthStencilView()
768 CastPipeDepthStencilView(hDepthStencilView)); in SetRenderTargets()