Searched refs:CclChangeUnitsOwner (Results 1 – 2 of 2) sorted by relevance
351 static int CclChangeUnitsOwner(lua_State *l) in CclChangeUnitsOwner() function1105 lua_register(Lua, "ChangeUnitsOwner", CclChangeUnitsOwner); in PlayerCclRegister()
584 static int CclChangeUnitsOwner(lua_State *l) in CclChangeUnitsOwner() function3904 lua_register(Lua, "ChangeUnitsOwner", CclChangeUnitsOwner); in PlayerCclRegister()