Searched refs:ChangeExp (Results 1 – 7 of 7) sorted by relevance
54 ChangeExp = 10410, enumerator
387 void ChangeExp(int exp, PendingMessage* pm);
805 actor->ChangeExp(actor->GetExp() + exp, &pm); in ProcessSceneActionVictory()
732 void Game_Actor::ChangeExp(int exp, PendingMessage* pm) { in ChangeExp() function in Game_Actor
624 case Cmd::ChangeExp: in ExecuteCommand()1652 actor->ChangeExp(actor->GetExp() + value, show_msg ? &pm : nullptr); in CommandChangeExp()
1791 actor->ChangeExp(actor->GetExp() + exp, &pm); in ProcessSceneActionVictory()
367 EventCommand,Code,ChangeExp,10410