Searched refs:Character_GetIInventoryQuantity (Results 1 – 5 of 5) sorted by relevance
105 int Character_GetIInventoryQuantity(CharacterInfo *chaa, int index);
1274 int Character_GetIInventoryQuantity(CharacterInfo *chaa, int index) { in Character_GetIInventoryQuantity() function3398 API_OBJCALL_INT_PINT(CharacterInfo, Character_GetIInventoryQuantity); in Sc_Character_GetIInventoryQuantity()3962 …lFunctionForPlugin("Character::geti_InventoryQuantity", (void*)Character_GetIInventoryQuantity); in RegisterCharacterAPI()
119 int Character_GetIInventoryQuantity(CharacterInfo *chaa, int index);
1194 int Character_GetIInventoryQuantity(CharacterInfo *chaa, int index) { in Character_GetIInventoryQuantity() function3246 API_OBJCALL_INT_PINT(CharacterInfo, Character_GetIInventoryQuantity); in Sc_Character_GetIInventoryQuantity()
555 params._result = AGS3::Character_GetIInventoryQuantity(chaa, index); in GetIInventoryQuantity()