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Searched refs:Character_Think (Results 1 – 5 of 5) sorted by relevance

/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/
H A Dcharacter.h65 void Character_Think(CharacterInfo *chaa, const char *text);
H A Dcharacter.cpp995 void Character_Think(CharacterInfo *chaa, const char *text) { in Character_Think() function
3199 API_OBJCALL_SCRIPT_SPRINTF(Character_Think, 1); in Sc_Character_Think()
3200 Character_Think((CharacterInfo*)self, scsf_buffer); in Sc_Character_Think()
3734 Character_Think(chaa, scsf_buffer); in ScPl_Character_Think()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/
H A Dcharacter.h77 void Character_Think(CharacterInfo *chaa, const char *text);
H A Dcharacter.cpp916 void Character_Think(CharacterInfo *chaa, const char *text) { in Character_Think() function
3072 API_OBJCALL_SCRIPT_SPRINTF(Character_Think, 1); in Sc_Character_Think()
3073 Character_Think((CharacterInfo *)self, scsf_buffer); in Sc_Character_Think()
3527 Character_Think(chaa, scsf_buffer); in ScPl_Character_Think()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/core/
H A Dcharacter.cpp370 AGS3::Character_Think(chaa, texx.c_str()); in ScPl_Think()