/dports/databases/fastdb/fastdb/CSharp/ |
H A D | FastDbConnection.cs | 64 …public string DatabaseName { get { return dbName; } set { CheckConnection(false); … 68 …public string DatabasePath { get { return dbPath; } set { CheckConnection(false); … 72 …public int InitDbSize { get { return initDbSize; } set { CheckConnection(false); … 76 …public int InitIdxSize { get { return initIdxSize; } set { CheckConnection(false); … 80 …public int ExtensionQuantum { get { return extQuantum; } set { CheckConnection(false); … 84 …public int FileSizeLimit { get { return fileSizeLimit; } set { CheckConnection(false); … 104 …public int NodeID { get { return nodeID; } set { CheckConnection(false); … 108 …public string[] NodeNames { get { return nodeNames; } set { CheckConnection(false); … 122 set { CheckConnection(false); openAttributes = value; } 368 protected void CheckConnection(bool IsConnected) { in CheckConnection() method in FastDbNet.FastDbConnection [all …]
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/dports/databases/gigabase/gigabase/csharplocalcli/ |
H A D | GbConnection.cs | 62 …public string DatabaseName { get { return dbName; } set { CheckConnection(false); … 66 …public int MaxConnectRetries { get { return maxConnectRetries; } set { CheckConnection(false); … 70 …public int ReconnectTimeout { get { return reconnectTimeout; } set { CheckConnection(false); … 74 …public bool EnableReplication { get { return enableReplication; } set { CheckConnection(false); … 78 …public uint TransCommitDelay { get { return transCommitDelay; } set { CheckConnection(false); … 82 …public int NodeID { get { return nodeID; } set { CheckConnection(false); … 86 …public string[] NodeNames { get { return nodeNames; } set { CheckConnection(false); … 100 set { CheckConnection(false); openAttributes = value; } 346 protected void CheckConnection(bool IsConnected) { in CheckConnection() method in GigaBaseNet.GbConnection 381 CheckConnection(false); in Open()
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/dports/games/openttd/openttd-12.1/src/network/ |
H A D | network_query.cpp | 33 bool QueryNetworkGameSocketHandler::CheckConnection() in CheckConnection() function in QueryNetworkGameSocketHandler 149 } else if (!(*it)->CheckConnection()) { in SendReceive()
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H A D | network_query.h | 29 bool CheckConnection();
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/dports/sysutils/rsyslog8/rsyslog-8.2112.0/runtime/ |
H A D | netstrm.c | 362 CheckConnection(netstrm_t *pThis) in CheckConnection() function 365 return pThis->Drvr.CheckConnection(pThis->pDrvrData); in CheckConnection() 462 pIf->CheckConnection = CheckConnection;
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H A D | netstrm.h | 57 rsRetVal (*CheckConnection)(netstrm_t *pThis); /* This is a trick mostly for plain tcp syslog */ variable
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/dports/comms/limesuite/LimeSuite-20.10.0/src/API/ |
H A D | lms7_api.cpp | 43 inline lime::IConnection* CheckConnection(lms_device_t* device) in CheckConnection() function 177 auto conn = CheckConnection(device); in LMS_ReadCustomBoardParam() 190 auto conn = CheckConnection(device); in LMS_WriteCustomBoardParam() 203 auto conn = CheckConnection(device); in LMS_VCTCXOWrite() 218 auto conn = CheckConnection(device); in LMS_VCTCXORead() 263 auto conn = CheckConnection(dev); in LMS_GPIORead() 269 auto conn = CheckConnection(dev); in LMS_GPIOWrite() 275 auto conn = CheckConnection(dev); in LMS_GPIODirRead() 281 auto conn = CheckConnection(dev); in LMS_GPIODirWrite() 971 auto conn = CheckConnection(dev); in LMS_TransferLMS64C()
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Data.SqlClient/src/System/Data/SqlClient/SNI/ |
H A D | SNIMarsConnection.cs | 120 public uint CheckConnection() in CheckConnection() method in System.Data.SqlClient.SNI.SNIMarsConnection 124 return _lowerHandle.CheckConnection(); in CheckConnection()
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H A D | SNIHandle.cs | 75 public abstract uint CheckConnection(); in CheckConnection() method in System.Data.SqlClient.SNI.SNIHandle
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H A D | SNIMarsHandle.cs | 473 public override uint CheckConnection() in CheckConnection() method in System.Data.SqlClient.SNI.SNIMarsHandle 475 return _connection.CheckConnection(); in CheckConnection()
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/dports/editors/lazarus/lazarus/components/sqldb/ |
H A D | sqlstringspropertyeditordlg.pas | 71 function CheckConnection:boolean; in CheckConnection() function 134 function TSQLStringsPropertyEditorDlg.CheckConnection:boolean; in CheckConnection() function 195 if (CheckConnection) then
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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/sqldb/ |
H A D | sqlstringspropertyeditordlg.pas | 80 function CheckConnection:boolean; in CheckConnection() function 120 function TSQLStringsPropertyEditorDlg.CheckConnection:boolean; in TSQLStringsPropertyEditorDlg.CheckConnection() function 181 if (CheckConnection) then
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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/sqldb/ |
H A D | sqlstringspropertyeditordlg.pas | 80 function CheckConnection:boolean; in CheckConnection() function 120 function TSQLStringsPropertyEditorDlg.CheckConnection:boolean; in TSQLStringsPropertyEditorDlg.CheckConnection() function 181 if (CheckConnection) then
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/dports/editors/lazarus-qt5/lazarus/components/sqldb/ |
H A D | sqlstringspropertyeditordlg.pas | 71 function CheckConnection:boolean; in CheckConnection() function 134 function TSQLStringsPropertyEditorDlg.CheckConnection:boolean; in CheckConnection() function 195 if (CheckConnection) then
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/dports/net/ntpa/ntpa-0.8.2/Ntp.Data/ |
H A D | SqlDatabaseChecker.cs | 46 public void CheckConnection() in CheckConnection() method in Ntp.Data.SqlDatabaseChecker
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Data.SqlClient/src/System/Data/SqlClient/ |
H A D | TdsParserStateObjectManaged.cs | 154 internal override uint CheckConnection() in CheckConnection() method in System.Data.SqlClient.SNI.TdsParserStateObjectManaged 157 … return handle == null ? TdsEnums.SNI_SUCCESS : SNIProxy.Singleton.CheckConnection(handle); in CheckConnection()
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/dports/security/lego/lego-4.5.3/vendor/github.com/softlayer/softlayer-go/services/ |
H A D | monitoring.go | 75 func (r Monitoring_Robot) CheckConnection() (resp bool, err error) { func
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/dports/net/traefik/traefik-2.6.1/vendor/github.com/softlayer/softlayer-go/services/ |
H A D | monitoring.go | 75 func (r Monitoring_Robot) CheckConnection() (resp bool, err error) { func
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/dports/net-mgmt/irrtoolset/irrtoolset-release-5.1.3/src/irr/ |
H A D | rawhoisc.hh | 125 void CheckConnection();
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/dports/multimedia/kodi/xbmc-19.3-Matrix/tools/EventClients/Clients/WiiRemote/ |
H A D | CWIID_WiiRemote.h | 104 bool CheckConnection();
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/dports/sysutils/docker-registry/distribution-2.7.1/vendor/google.golang.org/api/google-api-go-client-9bf6e6e569ff/examples/ |
H A D | pubsub.go | 64 func (bot *IRCBot) CheckConnection() { func 206 ircbot.CheckConnection()
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/dports/net-mgmt/bosun/bosun-0.9.0-preview/vendor/google.golang.org/api/examples/ |
H A D | pubsub.go | 78 func (bot *IRCBot) CheckConnection() { func 220 ircbot.CheckConnection()
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/dports/databases/mariadb-connector-odbc/mariadb-connector-odbc-3.1.14-src/ |
H A D | ma_connection.h | 56 my_bool CheckConnection(MADB_Dbc *Dbc);
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/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/ |
H A D | csteamnetworkingmessages.cpp | 257 pSess->CheckConnection( usecNow ); in SendMessageToUser() 631 void SteamNetworkingMessagesSession::CheckConnection( SteamNetworkingMicroseconds usecNow ) in CheckConnection() function in SteamNetworkingSocketsLib::SteamNetworkingMessagesSession 676 CheckConnection( usecNow ); in Think()
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/dports/irc/anope/anope-2.0.9/modules/ |
H A D | m_mysql.cpp | 147 bool CheckConnection(); 341 …if (this->CheckConnection() && !mysql_real_query(this->sql, real_query.c_str(), real_query.length(… in RunQuery() 481 bool MySQLService::CheckConnection() in CheckConnection() function in MySQLService
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