Searched refs:CheckItem1 (Results 1 – 4 of 4) sorted by relevance
615 vint32 CheckItem1; // Item 1 to check for jump member
2160 *Strm << S.SpeakerID << S.DropItem << S.CheckItem1 << S.CheckItem2 in LoadRogueConScript()
889 int CheckItem1; // Item 1 to check for jump
6880 CheckForNeededItem(CurrentSpeakingTo, Speech->CheckItem1, 1) != -2 &&