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Searched refs:CheckTile (Results 1 – 6 of 6) sorted by relevance

/dports/games/openttd/openttd-12.1/src/pathfinder/npf/
H A Daystar.cpp99 void AyStar::CheckTile(AyStarNode *current, OpenListNode *parent) in CheckTile() function in AyStar
188 this->CheckTile(&this->neighbours[i], current); in Loop()
H A Daystar.h156 void CheckTile(AyStarNode *current, OpenListNode *parent);
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_door.h204 boolean CheckTile(int,int);
H A Drt_door.c846 boolean CheckTile(int x, int y) in CheckTile() function
876 {if (CheckTile(x,y)) \
925 {if (CheckTile(x,y) && (oldarea == AREANUMBER(x,y))) \
943 if (CheckTile(x,y) && (oldarea == AREANUMBER(x,y))) in FindEmptyTile()
H A Drt_ted.c2408 if (CheckTile(sx,sy) && (!IsPlatform(sx,sy)) && in SetupTeams()
2431 || (!CheckTile(sx,sy) || IsPlatform(sx,sy)) in SetupTeams()
/dports/lang/vala/vala-0.48.18/vapi/
H A Dtiff.vapi606 public bool CheckTile (uint32 p1, uint32 p2, uint32 p3, tsample_t p4);