Searched refs:ChooseGameTypeGameState (Results 1 – 3 of 3) sorted by relevance
235 class ChooseGameTypeGameState : public GameState {239 ChooseGameTypeGameState(int client_player);240 virtual ~ChooseGameTypeGameState();
376 ChooseGameTypeGameState::ChooseGameTypeGameState(int client_player) : GameState(client_player) { in ChooseGameTypeGameState() function in ChooseGameTypeGameState381 ChooseGameTypeGameState::~ChooseGameTypeGameState() { in ~ChooseGameTypeGameState()388 ChooseGameTypePanel *ChooseGameTypeGameState::getChooseGameTypePanel() { in getChooseGameTypePanel()392 void ChooseGameTypeGameState::reset() { in reset()403 void ChooseGameTypeGameState::draw() { in draw()418 void ChooseGameTypeGameState::mouseClick(int m_x,int m_y,bool m_left,bool m_middle,bool m_right,boo… in mouseClick()
3356 gamestate = new ChooseGameTypeGameState(human_player); in setGameStateID()