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Searched refs:Cmd_ChangeScene (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mohawk/
H A Dconsole.h128 bool Cmd_ChangeScene(int argc, const char **argv);
H A Dconsole.cpp822 registerCmd("changeScene", WRAP_METHOD(CSTimeConsole, Cmd_ChangeScene)); in CSTimeConsole()
880 bool CSTimeConsole::Cmd_ChangeScene(int argc, const char **argv) { in Cmd_ChangeScene() function in Mohawk::CSTimeConsole
/dports/games/scummvm/scummvm-2.5.1/engines/mohawk/
H A Dconsole.h129 bool Cmd_ChangeScene(int argc, const char **argv);
H A Dconsole.cpp834 registerCmd("changeScene", WRAP_METHOD(CSTimeConsole, Cmd_ChangeScene)); in CSTimeConsole()
892 bool CSTimeConsole::Cmd_ChangeScene(int argc, const char **argv) { in Cmd_ChangeScene() function in Mohawk::CSTimeConsole