Searched refs:CommandLine_At (Results 1 – 6 of 6) sorted by relevance
126 char const *CommandLine_At(int i) in CommandLine_At() function136 return CommandLine_At(i); in CommandLine_PathAt()148 return CommandLine_At(++argLastMatch); in CommandLine_Next()
191 LOG_MSG(" %i: " _E(>) "%s") << p << CommandLine_At(p); in DD_ConsoleInit()
1193 if (stricmp(CommandLine_At(p), "-command") && in initializeWithWindowReady()1194 stricmp(CommandLine_At(p), "-cmd")) in initializeWithWindowReady()1201 char const *arg = CommandLine_At(p); in initializeWithWindowReady()
47 if (qstrnicmp("-vdmap", CommandLine_At(i), 6)) in FS_InitVirtualPathMappings()
59 DENG2_PUBLIC char const *CommandLine_At(int i);
713 ::timerGame = atoi(CommandLine_At(parm + 1)) * 35 * 60; in P_SetupMap()