/dports/www/firefox-esr/firefox-91.8.0/gfx/2d/ |
H A D | ShadersD2D.fx | 655 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS())); 697 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 704 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 711 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 718 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 725 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 732 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 743 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS())); 750 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS())); 757 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS())); [all …]
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/dports/www/firefox/firefox-99.0/gfx/2d/ |
H A D | ShadersD2D.fx | 655 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS())); 697 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 704 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 711 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 718 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 725 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 732 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 743 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS())); 750 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS())); 757 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS())); [all …]
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/2d/ |
H A D | ShadersD2D.fx | 655 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS())); 697 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 704 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 711 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 718 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 725 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 732 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 743 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS())); 750 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS())); 757 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS())); [all …]
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/gl_tests/ |
H A D | ComputeShaderTest.cpp | 130 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P() 131 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P() 132 GLuint cs = CompileShader(GL_COMPUTE_SHADER, csSource); in TEST_P() 187 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P() 188 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P() 189 GLuint cs = CompileShader(GL_COMPUTE_SHADER, csSource); in TEST_P()
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H A D | BindUniformLocationTest.cpp | 94 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P() 95 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P() 169 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P() 170 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P() 257 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P() 258 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P() 349 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P() 350 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P() 454 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P() 455 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | LinkAndRelinkTest.cpp | 71 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P() 72 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P() 234 GLuint cs = CompileShader(GL_COMPUTE_SHADER, kCS); in TEST_P() 328 GLuint cs = CompileShader(GL_COMPUTE_SHADER, kCS); in TEST_P() 353 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P() 354 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P() 393 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P() 394 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P() 428 GLuint cs = CompileShader(GL_COMPUTE_SHADER, kCS); in TEST_P()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/2d/ |
H A D | ShadersD2D.fx | 600 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS())); 602 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS())); 611 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS())); 644 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 651 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 658 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 665 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 672 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 679 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 705 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleShadowHPS())); [all …]
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/2d/ |
H A D | ShadersD2D.fx | 600 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS())); 602 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS())); 611 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS())); 644 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 651 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 658 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 665 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 672 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 679 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 705 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleShadowHPS())); [all …]
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/2d/ |
H A D | ShadersD2D.fx | 600 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS())); 602 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS())); 611 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS())); 644 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 651 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 658 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 665 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 672 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 679 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS())); 705 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleShadowHPS())); [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/shaderc/src/libshaderc_spvc/src/ |
H A D | spvc_webgpu_cpp_test.cc | 45 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F() 64 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F() 83 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F() 102 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F()
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H A D | spvc_cpp_test.cc | 42 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F() 61 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F() 81 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F() 100 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/util/ |
H A D | shader_utils.cpp | 34 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in CompileProgramInternal() 35 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in CompileProgramInternal() 56 gs = CompileShader(GL_GEOMETRY_SHADER_EXT, gsSource); in CompileProgramInternal() 80 GLuint CompileShader(GLenum type, const char *source) in CompileShader() function 127 return CompileShader(type, source.c_str()); in CompileShaderFromFile() 232 GLuint cs = CompileShader(GL_COMPUTE_SHADER, csSource); in CompileComputeProgram()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/util/ |
H A D | shader_utils.cpp | 35 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in CompileProgramInternal() 36 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in CompileProgramInternal() 57 gs = CompileShader(GL_GEOMETRY_SHADER_EXT, gsSource); in CompileProgramInternal() 95 GLuint CompileShader(GLenum type, const char *source) in CompileShader() function 142 return CompileShader(type, source.c_str()); in CompileShaderFromFile() 266 GLuint cs = CompileShader(GL_COMPUTE_SHADER, csSource); in CompileComputeProgram()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/cairo/cairo/src/ |
H A D | cairo-d2d-private.fx | 81 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS())); 83 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS())); 92 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS())); 94 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTextTexturePS()));
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/cairo/cairo/src/ |
H A D | cairo-d2d-private.fx | 81 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS())); 83 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS())); 92 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS())); 94 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTextTexturePS()));
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | webgl2_garbage_free_entrypoints.cpp | 13 GLuint CompileShader(GLenum type, const char *src) in CompileShader() function 39 GLuint vs = CompileShader(GL_VERTEX_SHADER, in main() 43 GLuint ps = CompileShader(GL_FRAGMENT_SHADER, in main()
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/common/ |
H A D | glHud.cpp | 177 GLuint vertexShader = GLUtils::CompileShader(GL_VERTEX_SHADER, s_VS); in Init() 178 GLuint fragmentShader = GLUtils::CompileShader(GL_FRAGMENT_SHADER, s_FS); in Init() 234 vertexShader = GLUtils::CompileShader(GL_VERTEX_SHADER, s_BG_VS); in Init() 235 fragmentShader = GLUtils::CompileShader(GL_FRAGMENT_SHADER, s_BG_FS); in Init()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/browser/vr/renderers/ |
H A D | base_renderer.cc | 17 CompileShader(GL_VERTEX_SHADER, vertex_src, error); in BaseRenderer() 21 CompileShader(GL_FRAGMENT_SHADER, fragment_src, error); in BaseRenderer()
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/dports/sysutils/roct/ROCT-Thunk-Interface-9d1fb76/tests/kfdtest/src/ |
H A D | IsaGenerator.cpp | 101 CompileShader(ADDRESS_WATCH_SP3.c_str(), "main", rBuf); in GetAwTrapHandler() 104 void IsaGenerator::CompileShader(const char* shaderCode, const char* shaderName, HsaMemoryBuffer& r… in CompileShader() function in IsaGenerator
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/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/tests/ |
H A D | gl_program_unittest.cc | 232 GLuint vs_bad = GLTestHelper::CompileShader(GL_VERTEX_SHADER, v_shdr_str); in TEST_F() 233 GLuint fs_bad = GLTestHelper::CompileShader(GL_FRAGMENT_SHADER, f_shdr_str); in TEST_F() 269 GLuint vs = GLTestHelper::CompileShader(GL_VERTEX_SHADER, v_shdr_str); in TEST_F() 270 GLuint fs = GLTestHelper::CompileShader(GL_FRAGMENT_SHADER, f_shdr_str); in TEST_F()
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/farViewer/ |
H A D | gl_fontutils.cpp | 84 GLUtils::CompileShader(GL_VERTEX_SHADER, vsSrc.c_str()), in bindProgram() 86 GLUtils::CompileShader(GL_GEOMETRY_SHADER, gsSrc.c_str()), in bindProgram() 88 GLUtils::CompileShader(GL_FRAGMENT_SHADER, fsSrc.c_str()); in bindProgram()
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/dports/emulators/mednafen/mednafen/src/drivers/ |
H A D | shader.cpp | 186 void OpenGL_Blitter_Shader::CompileShader(CompiledShader &s, const char *vertex_prog, const char *f… in CompileShader() function in OpenGL_Blitter_Shader 263 CompileShader(CSP[0], vertexProg, fragScale2X); in OpenGL_Blitter_Shader() 267 CompileShader(CSP[0], vertSABR, fragSABR); in OpenGL_Blitter_Shader() 278 CompileShader(CSP[0], vertexProg, (const char*)foof.map()); in OpenGL_Blitter_Shader() 282 CompileShader(CSP[0], vertexProg, fragGoat.c_str()); in OpenGL_Blitter_Shader() 290 CompileShader(CSP[i], vertexProg, MakeProgIpolate(i).c_str()); in OpenGL_Blitter_Shader()
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/dports/audio/mumble/mumble-1.3.3/overlay/ |
H A D | overlay.fx | 43 SetVertexShader( CompileShader( vs_4_0, VS() ) ); 45 SetPixelShader( CompileShader( ps_4_0, PS() ) );
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/dports/audio/murmur/mumble-1.3.3/overlay/ |
H A D | overlay.fx | 43 SetVertexShader( CompileShader( vs_4_0, VS() ) ); 45 SetPixelShader( CompileShader( ps_4_0, PS() ) );
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/perf/ |
H A D | glmain.c | 92 CompileShader(GLenum type, const char *shader) in CompileShader() function 130 GLuint vs = CompileShader(GL_VERTEX_SHADER, vertShader); in PerfShaderProgram() 134 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fragShader); in PerfShaderProgram()
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