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/dports/www/firefox-esr/firefox-91.8.0/gfx/2d/
H A DShadersD2D.fx655 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS()));
697 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
704 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
711 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
718 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
725 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
732 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
743 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS()));
750 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS()));
757 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS()));
[all …]
/dports/www/firefox/firefox-99.0/gfx/2d/
H A DShadersD2D.fx655 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS()));
697 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
704 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
711 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
718 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
725 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
732 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
743 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS()));
750 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS()));
757 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS()));
[all …]
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/2d/
H A DShadersD2D.fx655 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS()));
697 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
704 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
711 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
718 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
725 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
732 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
743 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS()));
750 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS()));
757 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleConicVS()));
[all …]
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/gl_tests/
H A DComputeShaderTest.cpp130 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P()
131 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P()
132 GLuint cs = CompileShader(GL_COMPUTE_SHADER, csSource); in TEST_P()
187 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P()
188 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P()
189 GLuint cs = CompileShader(GL_COMPUTE_SHADER, csSource); in TEST_P()
H A DBindUniformLocationTest.cpp94 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P()
95 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P()
169 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P()
170 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P()
257 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P()
258 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P()
349 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P()
350 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P()
454 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P()
455 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in TEST_P()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/
H A DLinkAndRelinkTest.cpp71 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P()
72 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P()
234 GLuint cs = CompileShader(GL_COMPUTE_SHADER, kCS); in TEST_P()
328 GLuint cs = CompileShader(GL_COMPUTE_SHADER, kCS); in TEST_P()
353 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P()
354 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P()
393 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P()
394 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P()
428 GLuint cs = CompileShader(GL_COMPUTE_SHADER, kCS); in TEST_P()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/2d/
H A DShadersD2D.fx600 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS()));
602 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS()));
611 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS()));
644 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
651 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
658 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
665 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
672 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
679 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
705 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleShadowHPS()));
[all …]
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/2d/
H A DShadersD2D.fx600 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS()));
602 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS()));
611 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS()));
644 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
651 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
658 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
665 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
672 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
679 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
705 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleShadowHPS()));
[all …]
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/2d/
H A DShadersD2D.fx600 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS()));
602 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS()));
611 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS()));
644 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
651 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
658 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
665 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
672 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
679 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleRadialVS()));
705 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleShadowHPS()));
[all …]
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/shaderc/src/libshaderc_spvc/src/
H A Dspvc_webgpu_cpp_test.cc45 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F()
64 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F()
83 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F()
102 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F()
H A Dspvc_cpp_test.cc42 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F()
61 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F()
81 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F()
100 shaderc_spvc_status status = context_.CompileShader(&result_); in TEST_F()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/util/
H A Dshader_utils.cpp34 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in CompileProgramInternal()
35 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in CompileProgramInternal()
56 gs = CompileShader(GL_GEOMETRY_SHADER_EXT, gsSource); in CompileProgramInternal()
80 GLuint CompileShader(GLenum type, const char *source) in CompileShader() function
127 return CompileShader(type, source.c_str()); in CompileShaderFromFile()
232 GLuint cs = CompileShader(GL_COMPUTE_SHADER, csSource); in CompileComputeProgram()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/util/
H A Dshader_utils.cpp35 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in CompileProgramInternal()
36 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); in CompileProgramInternal()
57 gs = CompileShader(GL_GEOMETRY_SHADER_EXT, gsSource); in CompileProgramInternal()
95 GLuint CompileShader(GLenum type, const char *source) in CompileShader() function
142 return CompileShader(type, source.c_str()); in CompileShaderFromFile()
266 GLuint cs = CompileShader(GL_COMPUTE_SHADER, csSource); in CompileComputeProgram()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/cairo/cairo/src/
H A Dcairo-d2d-private.fx81 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS()));
83 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS()));
92 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS()));
94 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTextTexturePS()));
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/cairo/cairo/src/
H A Dcairo-d2d-private.fx81 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS()));
83 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTexturePS()));
92 SetVertexShader(CompileShader(vs_4_0_level_9_3, SampleTextureVS()));
94 SetPixelShader(CompileShader(ps_4_0_level_9_3, SampleTextTexturePS()));
/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dwebgl2_garbage_free_entrypoints.cpp13 GLuint CompileShader(GLenum type, const char *src) in CompileShader() function
39 GLuint vs = CompileShader(GL_VERTEX_SHADER, in main()
43 GLuint ps = CompileShader(GL_FRAGMENT_SHADER, in main()
/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/common/
H A DglHud.cpp177 GLuint vertexShader = GLUtils::CompileShader(GL_VERTEX_SHADER, s_VS); in Init()
178 GLuint fragmentShader = GLUtils::CompileShader(GL_FRAGMENT_SHADER, s_FS); in Init()
234 vertexShader = GLUtils::CompileShader(GL_VERTEX_SHADER, s_BG_VS); in Init()
235 fragmentShader = GLUtils::CompileShader(GL_FRAGMENT_SHADER, s_BG_FS); in Init()
/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/browser/vr/renderers/
H A Dbase_renderer.cc17 CompileShader(GL_VERTEX_SHADER, vertex_src, error); in BaseRenderer()
21 CompileShader(GL_FRAGMENT_SHADER, fragment_src, error); in BaseRenderer()
/dports/sysutils/roct/ROCT-Thunk-Interface-9d1fb76/tests/kfdtest/src/
H A DIsaGenerator.cpp101 CompileShader(ADDRESS_WATCH_SP3.c_str(), "main", rBuf); in GetAwTrapHandler()
104 void IsaGenerator::CompileShader(const char* shaderCode, const char* shaderName, HsaMemoryBuffer& r… in CompileShader() function in IsaGenerator
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/tests/
H A Dgl_program_unittest.cc232 GLuint vs_bad = GLTestHelper::CompileShader(GL_VERTEX_SHADER, v_shdr_str); in TEST_F()
233 GLuint fs_bad = GLTestHelper::CompileShader(GL_FRAGMENT_SHADER, f_shdr_str); in TEST_F()
269 GLuint vs = GLTestHelper::CompileShader(GL_VERTEX_SHADER, v_shdr_str); in TEST_F()
270 GLuint fs = GLTestHelper::CompileShader(GL_FRAGMENT_SHADER, f_shdr_str); in TEST_F()
/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/farViewer/
H A Dgl_fontutils.cpp84 GLUtils::CompileShader(GL_VERTEX_SHADER, vsSrc.c_str()), in bindProgram()
86 GLUtils::CompileShader(GL_GEOMETRY_SHADER, gsSrc.c_str()), in bindProgram()
88 GLUtils::CompileShader(GL_FRAGMENT_SHADER, fsSrc.c_str()); in bindProgram()
/dports/emulators/mednafen/mednafen/src/drivers/
H A Dshader.cpp186 void OpenGL_Blitter_Shader::CompileShader(CompiledShader &s, const char *vertex_prog, const char *f… in CompileShader() function in OpenGL_Blitter_Shader
263 CompileShader(CSP[0], vertexProg, fragScale2X); in OpenGL_Blitter_Shader()
267 CompileShader(CSP[0], vertSABR, fragSABR); in OpenGL_Blitter_Shader()
278 CompileShader(CSP[0], vertexProg, (const char*)foof.map()); in OpenGL_Blitter_Shader()
282 CompileShader(CSP[0], vertexProg, fragGoat.c_str()); in OpenGL_Blitter_Shader()
290 CompileShader(CSP[i], vertexProg, MakeProgIpolate(i).c_str()); in OpenGL_Blitter_Shader()
/dports/audio/mumble/mumble-1.3.3/overlay/
H A Doverlay.fx43 SetVertexShader( CompileShader( vs_4_0, VS() ) );
45 SetPixelShader( CompileShader( ps_4_0, PS() ) );
/dports/audio/murmur/mumble-1.3.3/overlay/
H A Doverlay.fx43 SetVertexShader( CompileShader( vs_4_0, VS() ) );
45 SetPixelShader( CompileShader( ps_4_0, PS() ) );
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/perf/
H A Dglmain.c92 CompileShader(GLenum type, const char *shader) in CompileShader() function
130 GLuint vs = CompileShader(GL_VERTEX_SHADER, vertShader); in PerfShaderProgram()
134 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fragShader); in PerfShaderProgram()

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