Searched refs:ConnectionState_Connected (Results 1 – 4 of 4) sorted by relevance
1274 ConnectionState_Connected( usecNow ); in AcceptConnection()1668 m_connection.ConnectionState_Connected( usecNow ); in Received_ConnectOK()1878 p->ConnectionState_Connected( usecNow ); in APICreateSocketPair()
3078 void CSteamNetworkConnectionBase::ConnectionState_Connected( SteamNetworkingMicroseconds usecNow ) in ConnectionState_Connected() function in SteamNetworkingSocketsLib::CSteamNetworkConnectionBase3654 p->ConnectionState_Connected( usecNow ); in APICreateSocketPair()3848 ConnectionState_Connected( usecNow ); in AcceptConnection()3858 m_pPartner->ConnectionState_Connected( usecNow ); in AcceptConnection()
411 void ConnectionState_Connected( SteamNetworkingMicroseconds usecNow );
1413 ConnectionState_Connected( usecNow ); in ThinkSelectTransport()