Searched refs:ContinueWindow (Results 1 – 9 of 9) sorted by relevance
22 ContinueWindow::ContinueWindow() = default;24 ContinueWindow::~ContinueWindow() = default;26 void ContinueWindow::Start( in Start()35 &ContinueWindow::OnSessionExpired); in Start()38 void ContinueWindow::ContinueSession() { in ContinueSession()51 &ContinueWindow::OnSessionExpired); in ContinueSession()54 void ContinueWindow::DisconnectSession() { in DisconnectSession()62 void ContinueWindow::OnSessionExpired() { in OnSessionExpired()74 &ContinueWindow::DisconnectSession); in OnSessionExpired()
15 class ContinueWindow : public HostWindow {17 ~ContinueWindow() override;30 ContinueWindow();50 DISALLOW_COPY_AND_ASSIGN(ContinueWindow);
19 // Handles the ContinueWindow.24 remoting::ContinueWindow* _continue_window;27 - (id)initWithWindow:(remoting::ContinueWindow*)continue_window; argument36 // A bridge between C++ and ObjC implementations of ContinueWindow.38 class ContinueWindowMac : public ContinueWindow {44 // ContinueWindow overrides.92 - (id)initWithWindow:(remoting::ContinueWindow*)continue_window { argument
19 class ContinueWindowAura : public ContinueWindow {
21 class ContinueWindowGtk : public ContinueWindow {
26 class ContinueWindowWin : public ContinueWindow {
36 ContinueWindow = None variable46 global ContinueWindow59 ContinueWindow = OpenDialogButton(9)62 global ContinueWindow66 ContinueWindow.Close ()67 ContinueWindow = None74 if not ContinueWindow:81 Button = ContinueWindow.GetControl (0)87 ContinueWindow.Focus()91 Button = ContinueWindow.GetControl (0)[all …]
37 ContinueWindow = None variable65 global ContinueWindow79 ContinueWindow = OpenDialogButton(9)82 global ContinueWindow86 ContinueWindow.Close ()87 ContinueWindow = None94 if not ContinueWindow:97 ContinueWindow.GetControl(0).SetVisible(False)98 ContinueWindow.GetControl(0).SetDisabled(True)101 Button = ContinueWindow.GetControl (0)[all …]
37 global ContinueWindow