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Searched refs:Create1DR32Texture (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/src/
H A DRenderer.h62 Texture * Create1DR32Texture( int w );
H A Dmain.cpp316 Renderer::Texture * texFFT = Renderer::Create1DR32Texture( FFT_SIZE ); in main()
317 Renderer::Texture * texFFTSmoothed = Renderer::Create1DR32Texture( FFT_SIZE ); in main()
318 Renderer::Texture * texFFTIntegrated = Renderer::Create1DR32Texture( FFT_SIZE ); in main()
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/src/platform_w32_dx9/
H A DRenderer.cpp679 Texture * Create1DR32Texture( int w ) in Create1DR32Texture() function
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/src/platform_glfw/
H A DRenderer.cpp764 Texture * Create1DR32Texture( int w ) in Create1DR32Texture() function
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/src/platform_w32_dx11/
H A DRenderer.cpp999 Texture * Create1DR32Texture( int w ) in Create1DR32Texture() function