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Searched refs:CreateEffectVehicleAbove (Results 1 – 6 of 6) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Deffectvehicle_func.h33 EffectVehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type);
H A Ddisaster_vehicle.cpp442 CreateEffectVehicleAbove( in DisasterTick_Aircraft()
624 CreateEffectVehicleAbove( in DisasterTick_Big_Ufo_Destroyer()
H A Deffectvehicle.cpp622 EffectVehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type) in CreateEffectVehicleAbove() function
H A Dlandscape.cpp781CreateEffectVehicleAbove(TileX(t) * TILE_SIZE + TILE_SIZE / 2, TileY(t) * TILE_SIZE + TILE_SIZE / … in CmdClearArea()
H A Dindustry_cmd.cpp808 EffectVehicle *v = CreateEffectVehicleAbove( in TileLoopIndustry_BubbleGenerator()
908CreateEffectVehicleAbove(TileX(tile) * TILE_SIZE + 6, TileY(tile) * TILE_SIZE + 6, 43, EV_COPPER_M… in TileLoop_Industry()
H A Droad_cmd.cpp1936 CreateEffectVehicleAbove( in TileLoop_Road()