Searched refs:CreateEffectVehicleAbove (Results 1 – 6 of 6) sorted by relevance
/dports/games/openttd/openttd-12.1/src/ |
H A D | effectvehicle_func.h | 33 EffectVehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type);
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H A D | disaster_vehicle.cpp | 442 CreateEffectVehicleAbove( in DisasterTick_Aircraft() 624 CreateEffectVehicleAbove( in DisasterTick_Big_Ufo_Destroyer()
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H A D | effectvehicle.cpp | 622 EffectVehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type) in CreateEffectVehicleAbove() function
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H A D | landscape.cpp | 781 …CreateEffectVehicleAbove(TileX(t) * TILE_SIZE + TILE_SIZE / 2, TileY(t) * TILE_SIZE + TILE_SIZE / … in CmdClearArea()
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H A D | industry_cmd.cpp | 808 EffectVehicle *v = CreateEffectVehicleAbove( in TileLoopIndustry_BubbleGenerator() 908 …CreateEffectVehicleAbove(TileX(tile) * TILE_SIZE + 6, TileY(tile) * TILE_SIZE + 6, 43, EV_COPPER_M… in TileLoop_Industry()
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H A D | road_cmd.cpp | 1936 CreateEffectVehicleAbove( in TileLoop_Road()
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