Searched refs:CtlMenu (Results 1 – 2 of 2) sorted by relevance
205 CP_itemtype CtlMenu[] = { variable2566 which = HandleMenu(&CtlItems, &CtlMenu[0], nullptr); in CP_Control()2796 CtlMenu[1].active = AT_ENABLED; in DrawCtlScreen()2797 CtlMenu[2].active = AT_ENABLED; in DrawCtlScreen()2798 CtlMenu[3].active = AT_ENABLED; in DrawCtlScreen()2799 CtlMenu[4].active = AT_ENABLED; in DrawCtlScreen()2802 …CtlMenu[2].active = CtlMenu[3].active = CtlMenu[4].active = static_cast<activetypes>(joystickenabl… in DrawCtlScreen()2805 CtlMenu[0].active = AT_ENABLED; in DrawCtlScreen()2806 CtlMenu[5].active = AT_ENABLED; in DrawCtlScreen()2812 DrawMenu(&CtlItems, &CtlMenu[0]); in DrawCtlScreen()[all …]
435 CP_itemtype CtlMenu[] = variable3728 CtlMenu[ 3 ].active = CP_Active; in CP_Control()4623 DrawMenu (&CtlItems, &CtlMenu[0]); in DrawCtlScreen()4661 CtlMenu[JOYENABLE].active = CP_Active; in DrawCtlButtons()4662 CtlMenu[USEPORT2].active = CP_Active; in DrawCtlButtons()4663 CtlMenu[PADENABLE].active = CP_Active; in DrawCtlButtons()4664 CtlMenu[THRESSENS].active = CP_Active; in DrawCtlButtons()4675 CtlMenu[THRESSENS].active = CP_Active; in DrawCtlButtons()4681 CtlMenu[0].active = CP_Inactive; in DrawCtlButtons()4693 if (CtlMenu[x].active) in DrawCtlButtons()[all …]