Searched refs:CurrentStore (Results 1 – 5 of 5) sorted by relevance
60 static gfxFontTestStore *CurrentStore() { in CurrentStore() function
155 CurrentStore = NULL; in Interface()4122 return CurrentStore; in GetCurrentStore()4127 gamedata->SaveStore(CurrentStore); in CloseCurrentStore()4128 CurrentStore = NULL; in CloseCurrentStore()4133 if (CurrentStore) { in SetCurrentStore()4134 if (!strnicmp(CurrentStore->Name, resname, 8)) { in SetCurrentStore()4135 return CurrentStore; in SetCurrentStore()4142 CurrentStore = gamedata->GetStore(resname); in SetCurrentStore()4143 if (CurrentStore == NULL) { in SetCurrentStore()4147 CurrentStore->SetOwnerID(owner); in SetCurrentStore()[all …]
408 Store* CurrentStore; variable
279 gfxFontTestStore *s = gfxFontTestStore::CurrentStore(); in RunTest()
1416 …<s:String x:Key="/Default/SnapshotsStore/CurrentStore/@EntryValue">C:\Users\Scott\AppData\Local\Je…