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Searched refs:CustomEntity (Results 1 – 14 of 14) sorted by relevance

/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DCustomEntity.cpp55 CustomEntity::CustomEntity( in CustomEntity() function in Solarus::CustomEntity
92 EntityType CustomEntity::get_type() const { in get_type()
376 void CustomEntity::set_can_traverse_entities( in set_can_traverse_entities()
737 bool CustomEntity::is_ice_obstacle() const { in is_ice_obstacle()
773 void CustomEntity::add_collision_test( in add_collision_test()
795 void CustomEntity::add_collision_test( in add_collision_test()
934 void CustomEntity::notify_collision( in notify_collision()
1234 void CustomEntity::notify_creating() { in notify_creating()
1244 void CustomEntity::update() { in update()
1288 CustomEntity::CollisionInfo::CollisionInfo( in CollisionInfo()
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/entities/
H A Dcustom_entity.cpp26 CustomEntity::CustomEntity(MapModel& map, const EntityIndex& index) : in CustomEntity() function in SolarusEditor::CustomEntity
45 void CustomEntity::notify_field_changed(const QString& key, const QVariant& value) { in notify_field_changed()
H A Dentity_model.cpp217 entity = new CustomEntity(map, index); in create()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/src/tools/
H A DTestEnvironment.cpp129 std::shared_ptr<CustomEntity> TestEnvironment::make_entity<CustomEntity>( in make_entity()
134 std::shared_ptr<CustomEntity> entity = std::make_shared<CustomEntity>( in make_entity()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/include/tools/
H A DTestEnvironment.inl19 class CustomEntity;
24 std::shared_ptr<CustomEntity> TestEnvironment::make_entity<CustomEntity>(
/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/include/entities/
H A Dcustom_entity.h27 class CustomEntity : public EntityModel {
31 CustomEntity(MapModel& map, const EntityIndex& index);
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/src/tests/
H A DPathFinding.cpp57 CustomEntity& entity = *env.make_entity<CustomEntity>(); in custom_entity_test()
H A DPathMovement.cpp181 CustomEntity& entity = *env.make_entity<CustomEntity>({ 160, 177 }); in main()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/
H A DCustomEntity.h37 class SOLARUS_API CustomEntity: public Entity {
43 CustomEntity(
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/lua/
H A DEntityApi.cpp6116 CustomEntity& custom_entity, in do_custom_entity_collision_test_function()
6150 CustomEntity& custom_entity, in do_custom_entity_collision_callback()
6177 CustomEntity& custom_entity, in do_custom_entity_collision_callback()
6234 CustomEntity& entity = *check_custom_entity(l, 1); in custom_entity_api_set_direction()
6251 CustomEntity& entity = *check_custom_entity(l, 1); in custom_entity_api_set_traversable_by()
6310 CustomEntity& entity = *check_custom_entity(l, 1); in custom_entity_api_set_can_traverse()
6386 CustomEntity& entity = *check_custom_entity(l, 1); in custom_entity_api_set_can_traverse_ground()
6412 CustomEntity& entity = *check_custom_entity(l, 1); in custom_entity_api_add_collision_test()
6444 CustomEntity& entity = *check_custom_entity(l, 1); in custom_entity_api_clear_collision_tests()
6482 CustomEntity& entity = *check_custom_entity(l, 1); in custom_entity_api_set_modified_ground()
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H A DLuaContext.cpp409 void LuaContext::run_custom_entity(CustomEntity& custom_entity) { in run_custom_entity()
H A DMapApi.cpp1264 EntityPtr entity = std::make_shared<CustomEntity>( in l_create_custom_entity()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/lua/
H A DLuaContext.h58 class CustomEntity; variable
185 void run_custom_entity(CustomEntity& custom_entity);
315 CustomEntity& custom_entity,
320 CustomEntity& custom_entity,
325 CustomEntity& custom_entity,
514 CustomEntity& custom_entity, Ground ground_below);
1403 static void push_custom_entity(lua_State* current_l, CustomEntity& entity);
1494 static std::shared_ptr<CustomEntity> check_custom_entity(lua_State* current_l, int index);
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/cmake/
H A DSolarusLibrarySources.cmake74 "${CMAKE_CURRENT_SOURCE_DIR}/include/solarus/entities/CustomEntity.h"
287 "${CMAKE_CURRENT_SOURCE_DIR}/src/entities/CustomEntity.cpp"