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/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dgraphic.c3188 float xmag, Cx_0, Cx_1; in render_world_background() local
3212 Cx_1 = -xmag * ( 1.0f + ( PCamera->pos.z - z0 ) * ilayer->dist.x ); in render_world_background()
3225 vtlist[0].tex[SS] = Cx_0 * Qx + Cx_1 * PCamera->pos.x + ilayer->tx.x; in render_world_background()
3233 vtlist[1].tex[SS] = Cx_0 * Qx + Cx_1 * PCamera->pos.x + ilayer->tx.x; in render_world_background()
3241 vtlist[2].tex[SS] = Cx_0 * Qx + Cx_1 * PCamera->pos.x + ilayer->tx.x; in render_world_background()
3249 vtlist[3].tex[SS] = Cx_0 * Qx + Cx_1 * PCamera->pos.x + ilayer->tx.x; in render_world_background()