Searched refs:D3D11SetBlendState (Results 1 – 4 of 4) sorted by relevance
/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_display/ |
H A D | gfx_display_d3d11.c | 33 D3D11SetBlendState(d3d11->context, in gfx_display_d3d11_blend_begin() 40 D3D11SetBlendState(d3d11->context, in gfx_display_d3d11_blend_end() 64 D3D11SetBlendState(d3d11->context, d3d11->blend_enable, NULL, D3D11_DEFAULT_SAMPLE_MASK); in gfx_display_d3d11_draw() 194 D3D11SetBlendState(d3d11->context, d3d11->blend_pipeline, NULL, D3D11_DEFAULT_SAMPLE_MASK); in gfx_display_d3d11_draw_pipeline()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers/ |
H A D | d3d11.c | 1504 D3D11SetBlendState(context, d3d11->blend_disable, NULL, D3D11_DEFAULT_SAMPLE_MASK); in d3d11_gfx_frame() 1622 D3D11SetBlendState(context, d3d11->blend_enable, NULL, D3D11_DEFAULT_SAMPLE_MASK); in d3d11_gfx_frame() 1656 D3D11SetBlendState(d3d11->context, d3d11->blend_enable, NULL, D3D11_DEFAULT_SAMPLE_MASK); in d3d11_gfx_frame() 1672 D3D11SetBlendState(d3d11->context, d3d11->blend_enable, NULL, D3D11_DEFAULT_SAMPLE_MASK); in d3d11_gfx_frame() 1696 D3D11SetBlendState(d3d11->context, d3d11->blend_enable, NULL, D3D11_DEFAULT_SAMPLE_MASK); in d3d11_gfx_frame()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_font/ |
H A D | d3d11_font.c | 216 D3D11SetBlendState(d3d11->context, d3d11->blend_enable, NULL, D3D11_DEFAULT_SAMPLE_MASK); in d3d11_font_render_line()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/common/ |
H A D | d3d11_common.h | 455 static INLINE void D3D11SetBlendState( in D3D11SetBlendState() function
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