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Searched refs:D3D11UnmapBuffer (Results 1 – 4 of 4) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_display/
H A Dgfx_display_d3d11.c148 D3D11UnmapBuffer(d3d11->context, d3d11->sprites.vbo, 0); in gfx_display_d3d11_draw()
217 D3D11UnmapBuffer(d3d11->context, d3d11->ubo, 0); in gfx_display_d3d11_draw_pipeline()
/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers/
H A Dd3d11.c115 D3D11UnmapBuffer(d3d11->context, d3d11->overlays.vbo, 0); in d3d11_overlay_vertex_geom()
137 D3D11UnmapBuffer(d3d11->context, d3d11->overlays.vbo, 0); in d3d11_overlay_tex_geom()
157 D3D11UnmapBuffer(d3d11->context, d3d11->overlays.vbo, 0); in d3d11_overlay_set_alpha()
220 D3D11UnmapBuffer(d3d11->context, d3d11->overlays.vbo, 0); in d3d11_overlay_load()
287 D3D11UnmapBuffer(d3d11->context, d3d11->frame.ubo, 0); in d3d11_gfx_set_rotation()
1557 D3D11UnmapBuffer(context, buffer, 0); in d3d11_gfx_frame()
/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_font/
H A Dd3d11_font.c202 D3D11UnmapBuffer(d3d11->context, d3d11->sprites.vbo, 0); in d3d11_font_render_line()
/dports/games/retroarch/RetroArch-1.9.7/gfx/common/
H A Dd3d11_common.h2442 D3D11UnmapBuffer(D3D11DeviceContext device_context, D3D11Buffer buffer, UINT subresource) in D3D11UnmapBuffer() function