Searched refs:D3D11UnmapBuffer (Results 1 – 4 of 4) sorted by relevance
/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_display/ |
H A D | gfx_display_d3d11.c | 148 D3D11UnmapBuffer(d3d11->context, d3d11->sprites.vbo, 0); in gfx_display_d3d11_draw() 217 D3D11UnmapBuffer(d3d11->context, d3d11->ubo, 0); in gfx_display_d3d11_draw_pipeline()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers/ |
H A D | d3d11.c | 115 D3D11UnmapBuffer(d3d11->context, d3d11->overlays.vbo, 0); in d3d11_overlay_vertex_geom() 137 D3D11UnmapBuffer(d3d11->context, d3d11->overlays.vbo, 0); in d3d11_overlay_tex_geom() 157 D3D11UnmapBuffer(d3d11->context, d3d11->overlays.vbo, 0); in d3d11_overlay_set_alpha() 220 D3D11UnmapBuffer(d3d11->context, d3d11->overlays.vbo, 0); in d3d11_overlay_load() 287 D3D11UnmapBuffer(d3d11->context, d3d11->frame.ubo, 0); in d3d11_gfx_set_rotation() 1557 D3D11UnmapBuffer(context, buffer, 0); in d3d11_gfx_frame()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_font/ |
H A D | d3d11_font.c | 202 D3D11UnmapBuffer(d3d11->context, d3d11->sprites.vbo, 0); in d3d11_font_render_line()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/common/ |
H A D | d3d11_common.h | 2442 D3D11UnmapBuffer(D3D11DeviceContext device_context, D3D11Buffer buffer, UINT subresource) in D3D11UnmapBuffer() function
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