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Searched refs:D3D12RSSetScissorRects (Results 1 – 3 of 3) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_display/
H A Dgfx_display_d3d12.c274 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &rect); in gfx_display_d3d12_scissor_begin()
292 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &rect); in gfx_display_d3d12_scissor_end()
/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers/
H A Dd3d12.c1440 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->pass[i].scissorRect); in d3d12_gfx_frame()
1479 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->frame.scissorRect); in d3d12_gfx_frame()
1498 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->chain.scissorRect); in d3d12_gfx_frame()
1518 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->chain.scissorRect); in d3d12_gfx_frame()
1534 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->chain.scissorRect); in d3d12_gfx_frame()
1546 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->chain.scissorRect); in d3d12_gfx_frame()
1551 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->frame.scissorRect); in d3d12_gfx_frame()
1585 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->chain.scissorRect); in d3d12_gfx_frame()
/dports/games/retroarch/RetroArch-1.9.7/gfx/common/
H A Dd3d12_common.h315 static INLINE void D3D12RSSetScissorRects( in D3D12RSSetScissorRects() function