Searched refs:D3D12RSSetScissorRects (Results 1 – 3 of 3) sorted by relevance
/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_display/ |
H A D | gfx_display_d3d12.c | 274 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &rect); in gfx_display_d3d12_scissor_begin() 292 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &rect); in gfx_display_d3d12_scissor_end()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers/ |
H A D | d3d12.c | 1440 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->pass[i].scissorRect); in d3d12_gfx_frame() 1479 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->frame.scissorRect); in d3d12_gfx_frame() 1498 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->chain.scissorRect); in d3d12_gfx_frame() 1518 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->chain.scissorRect); in d3d12_gfx_frame() 1534 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->chain.scissorRect); in d3d12_gfx_frame() 1546 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->chain.scissorRect); in d3d12_gfx_frame() 1551 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->frame.scissorRect); in d3d12_gfx_frame() 1585 D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &d3d12->chain.scissorRect); in d3d12_gfx_frame()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/common/ |
H A D | d3d12_common.h | 315 static INLINE void D3D12RSSetScissorRects( in D3D12RSSetScissorRects() function
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