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Searched refs:D3DFVF_XYZRHW (Results 1 – 25 of 357) sorted by relevance

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/dports/devel/fifechan/fifechan-0.1.5/src/directx3d/
H A Ddirectx3dgraphics.cpp222 mDevice->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1); in drawImage()
249 mDevice->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE); in drawPoint()
297 mDevice->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE); in drawLine()
334 mDevice->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE); in drawRectangle()
360 mDevice->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE); in fillRectangle()
/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/generic/
H A Dpanel.h49 static const DWORD VertexFVF = (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_SPECULAR | D3DFVF_TEX1 );
51 static const DWORD FVF_VERTEX = D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1;
/dports/games/openbor/openbor-3caaddd5/engine/xbox/generic/
H A Dpanel.h49 static const DWORD VertexFVF = (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_SPECULAR | D3DFVF_TEX1 );
51 static const DWORD FVF_VERTEX = D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1;
/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/generic/
H A Dpanel.h49 static const DWORD VertexFVF = (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_SPECULAR | D3DFVF_TEX1 );
51 static const DWORD FVF_VERTEX = D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1;
/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/generic/
H A Dpanel.h49 static const DWORD VertexFVF = (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_SPECULAR | D3DFVF_TEX1 );
51 static const DWORD FVF_VERTEX = D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1;
/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/generic/
H A Dpanel.h49 static const DWORD VertexFVF = (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_SPECULAR | D3DFVF_TEX1 );
51 static const DWORD FVF_VERTEX = D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1;
/dports/graphics/anttweakbar/AntTweakBar/src/
H A DTwDirect3D9.cpp300 m_D3DDev->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE); in DrawLine()
355 m_D3DDev->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE); in DrawRect()
521 m_D3DDev->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE); in DrawText()
545 m_D3DDev->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1|D3DFVF_TEXCOORDSIZE2(0)); in DrawText()
634 m_D3DDev->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE); in DrawTriangles()
/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/common/src/
H A Dxbhelp.cpp207 m_pd3dDevice->SetVertexShader( D3DFVF_XYZRHW|D3DFVF_TEX1 ); in Render()
216 m_pd3dDevice->SetVertexShader( D3DFVF_XYZRHW ); in Render()
/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/common/src/
H A Dxbhelp.cpp207 m_pd3dDevice->SetVertexShader( D3DFVF_XYZRHW|D3DFVF_TEX1 ); in Render()
216 m_pd3dDevice->SetVertexShader( D3DFVF_XYZRHW ); in Render()
/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/common/src/
H A Dxbhelp.cpp207 m_pd3dDevice->SetVertexShader( D3DFVF_XYZRHW|D3DFVF_TEX1 ); in Render()
216 m_pd3dDevice->SetVertexShader( D3DFVF_XYZRHW ); in Render()
/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/common/src/
H A Dxbhelp.cpp207 m_pd3dDevice->SetVertexShader( D3DFVF_XYZRHW|D3DFVF_TEX1 ); in Render()
216 m_pd3dDevice->SetVertexShader( D3DFVF_XYZRHW ); in Render()
/dports/games/openbor/openbor-3caaddd5/engine/xbox/common/src/
H A Dxbhelp.cpp207 m_pd3dDevice->SetVertexShader( D3DFVF_XYZRHW|D3DFVF_TEX1 ); in Render()
216 m_pd3dDevice->SetVertexShader( D3DFVF_XYZRHW ); in Render()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D9/
H A DDirect3DVertexDeclaration9.cpp75 case D3DFVF_XYZRHW: in Direct3DVertexDeclaration9()
404 FVF |= D3DFVF_XYZRHW; in computeFVF()
494 bool isTransformed = (FVF & D3DFVF_XYZRHW) != 0; in computeFVF()
H A DDirect3DVertexBuffer9.cpp34 case D3DFVF_XYZRHW: stride += 16; break; in Direct3DVertexBuffer9()
/dports/devel/apitrace/apitrace-9.0/helpers/
H A Dd3d7size.hpp46 case D3DFVF_XYZRHW: in _getVertexSize()
/dports/devel/bullet/bullet3-3.21/examples/ThirdPartyLibs/Gwen/Renderers/
H A DDirectX9.h19 #define D3DFVF_VERTEXFORMAT2D (D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1)
/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/common/include/
H A Dxbfont.h79 #define D3DFVF_XBFONTVERTEX (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1)
/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/common/include/
H A Dxbfont.h79 #define D3DFVF_XBFONTVERTEX (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1)
/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/common/include/
H A Dxbfont.h79 #define D3DFVF_XBFONTVERTEX (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1)
/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/common/include/
H A Dxbfont.h79 #define D3DFVF_XBFONTVERTEX (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1)
/dports/games/openbor/openbor-3caaddd5/engine/xbox/common/include/
H A Dxbfont.h79 #define D3DFVF_XBFONTVERTEX (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1)
/dports/devel/py-bullet3/bullet3-3.21/examples/ThirdPartyLibs/Gwen/Renderers/
H A DDirectX9.h19 #define D3DFVF_VERTEXFORMAT2D (D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1)
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/win32/
H A DDirect3D.cpp495 pDevice->SetFVF( D3DFVF_XYZRHW | D3DFVF_TEX1 ); in render()
502 pDevice->SetFVF( D3DFVF_XYZRHW | D3DFVF_TEX1 ); in render()
506 pDevice->SetFVF( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1 ); in render()
512 pDevice->SetFVF( D3DFVF_XYZRHW | D3DFVF_TEX1 ); in render()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D8/
H A DDirect3DVertexBuffer8.cpp34 case D3DFVF_XYZRHW: stride += 16; break; in Direct3DVertexBuffer8()
/dports/editors/libreoffice/libreoffice-7.2.6.2/canvas/source/directx/
H A Ddx_9rm.cxx493 D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1, in DXRenderModule()
825D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1, in flip()
1082 if(FAILED(mpDevice->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1))) in commitVertexCache()

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