Searched refs:D3DVertex (Results 1 – 6 of 6) sorted by relevance
81 const UINT stride = sizeof(D3DVertex); in draw()169 D3DVertex vd; in appendGeometry()276 std::memcpy(buff, &d_vertices[0], sizeof(D3DVertex) * vertex_count); in syncHardwareBuffer()288 buffer_desc.ByteWidth = count * sizeof(D3DVertex); in allocateVertexBuffer()
80 const UINT stride = sizeof(D3DVertex); in draw()168 D3DVertex vd; in appendGeometry()277 std::memcpy(buff, &d_vertices[0], sizeof(D3DVertex) * vertex_count); in syncHardwareBuffer()289 buffer_desc.ByteWidth = count * sizeof(D3DVertex); in allocateVertexBuffer()
86 struct D3DVertex struct113 typedef std::vector<D3DVertex> VertexList; argument
88 struct D3DVertex struct123 typedef std::vector<D3DVertex> VertexList;
95 struct D3DVertex struct130 typedef std::vector<D3DVertex> VertexList;
90 &d_vertices[pos], sizeof(D3DVertex)); in draw()149 D3DVertex vd; in appendGeometry()