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Searched refs:D3DX_FILTER_NONE (Results 1 – 25 of 25) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/generic/
H A Dpanel.cpp449 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
640 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
817 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in RenderOnCube2()
1277 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
H A Dxboxport.cpp369 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &Texture)==D3D_OK) in init_texture()
/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/generic/
H A Dpanel.cpp449 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
640 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
817 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in RenderOnCube2()
1277 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
H A Dxboxport.cpp369 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &Texture)==D3D_OK) in init_texture()
/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/generic/
H A Dpanel.cpp449 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
640 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
817 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in RenderOnCube2()
1277 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
H A Dxboxport.cpp369 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &Texture)==D3D_OK) in init_texture()
/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/generic/
H A Dpanel.cpp449 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
640 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
817 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in RenderOnCube2()
1277 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
H A Dxboxport.cpp369 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &Texture)==D3D_OK) in init_texture()
/dports/games/openbor/openbor-3caaddd5/engine/xbox/generic/
H A Dpanel.cpp449 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
640 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
817 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in RenderOnCube2()
1277 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &m_pTexture)!=D3D_OK) in Render()
H A Dxboxport.cpp369 D3DX_FILTER_NONE , D3DX_FILTER_NONE, 0, NULL, NULL, &Texture)==D3D_OK) in init_texture()
/dports/devel/fifechan/fifechan-0.1.5/src/directx3d/
H A Ddirectx3dimage.cpp211 D3DX_FILTER_NONE, in convertToDisplayFormat()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/d3d9/
H A DD3D9Texture2D.cpp155 …nalFormat[mFormat], mImage.GetWidth() * Image::GetSize(mFormat), 0, &srcRect, D3DX_FILTER_NONE, 0); in Upload()
/dports/graphics/cegui/cegui-0.8.7/cegui/src/RendererModules/Direct3D9/
H A DTexture.cpp555 pixel_buffer.getPitch(), 0, &src_rect, D3DX_FILTER_NONE, 0); in loadFromMemory()
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dx9tex.h28 #define D3DX_FILTER_NONE 0x00000001 macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dx9tex.h28 #define D3DX_FILTER_NONE 0x00000001 macro
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/
H A Dd3dx8tex.h57 #define D3DX_FILTER_NONE (1 << 0) macro
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d9/
H A Dd3dx9tex.h15 #define D3DX_FILTER_NONE (1 << 0) macro
/dports/emulators/mess/mame-mame0226/3rdparty/dxsdk/Include/
H A Dd3dx9tex.h65 #define D3DX_FILTER_NONE (1 << 0) macro
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/
H A Dd3dx8tex.h59 #define D3DX_FILTER_NONE (1 << 0) macro
/dports/emulators/mame/mame-mame0226/3rdparty/dxsdk/Include/
H A Dd3dx9tex.h65 #define D3DX_FILTER_NONE (1 << 0) macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/mingw/include/directx9/
H A Dd3dx9tex.h65 #define D3DX_FILTER_NONE (1 << 0) macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/mingw/include/directx9/
H A Dd3dx9tex.h65 #define D3DX_FILTER_NONE (1 << 0) macro
/dports/devel/allegro5/allegro5-5.2.7.0/src/win/
H A Dd3d_bmp.cpp73 D3DX_FILTER_NONE, in convert_compressed()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/win32/
H A Dvid_directx9.cpp479 …LL, &rect, scandata[i], D3DFMT_X8R8G8B8, nSize * sizeof(int), NULL, &rect, D3DX_FILTER_NONE, 0))) { in dx9EffectSurfaceInit()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/win32/
H A Dvid_directx9.cpp479 …LL, &rect, scandata[i], D3DFMT_X8R8G8B8, nSize * sizeof(int), NULL, &rect, D3DX_FILTER_NONE, 0))) { in dx9EffectSurfaceInit()