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Searched refs:DAMAGETILETIME (Results 1 – 2 of 2) sorted by relevance

/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dchar.h161 #define DAMAGETILETIME 32 ///< Invincibility time macro
H A Dgame.c1686 pchr->damage_timer = DAMAGETILETIME; in do_damage_tiles()