Searched refs:DB_EV_ACTIVATED (Results 1 – 3 of 3) sorted by relevance
517 messagepump_push (DB_EV_ACTIVATED, 0, 0, 0); in server_update()
383 DB_EV_ACTIVATED = 13, // will be fired every time player is activated enumerator
818 case DB_EV_ACTIVATED: in gtkui_message()