Searched refs:DC_AUTOREPLACE (Results 1 – 4 of 4) sorted by relevance
/dports/games/openttd/openttd-12.1/src/ |
H A D | autoreplace_cmd.cpp | 343 …cost = DoCommand(old_veh->tile, e | (CT_INVALID << 24), 0, DC_EXEC | DC_AUTOREPLACE, GetCmdBuildVe… in BuildReplacementVehicle() 373 …return DoCommand(0, v->index, evaluate_callback ? 1 : 0, DC_EXEC | DC_AUTOREPLACE, CMD_START_STOP_… in CmdStartStopVehicle() 527 …if (second != nullptr) cost.AddCost(CmdMoveVehicle(second, nullptr, DC_EXEC | DC_AUTOREPLACE, true… in ReplaceChain() 546 CmdMoveVehicle(old_vehs[i], nullptr, DC_EXEC | DC_AUTOREPLACE, false); in ReplaceChain() 575 CmdMoveVehicle(append, nullptr, DC_EXEC | DC_AUTOREPLACE, false); in ReplaceChain() 632 cost.AddCost(DoCommand(0, w->index, 0, flags | DC_AUTOREPLACE, GetCmdSellVeh(w))); in ReplaceChain() 648 if (second != nullptr) CmdMoveVehicle(second, nullptr, DC_EXEC | DC_AUTOREPLACE, true); in ReplaceChain() 653 …_unused]] CommandCost ret = CmdMoveVehicle(old_vehs[i], old_head, DC_EXEC | DC_AUTOREPLACE, false); in ReplaceChain()
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H A D | vehicle_cmd.cpp | 127 …UnitID unit_num = (flags & DC_QUERY_COST || flags & DC_AUTOREPLACE || (type == VEH_TRAIN && e->u.r… in CmdBuildVehicle() 133 if (refitting && !(flags & DC_EXEC)) subflags |= DC_EXEC | DC_AUTOREPLACE; in CmdBuildVehicle() 178 if (!(subflags & DC_AUTOREPLACE)) OrderBackup::Restore(v, p2); in CmdBuildVehicle() 562 if ((flags & DC_AUTOREPLACE) == 0) SetBit(p2, 0); in CmdStartStopVehicle() 619 …if (v->IsStoppedInDepot() && (flags & DC_AUTOREPLACE) == 0) DeleteVehicleNews(p1, STR_NEWS_TRAIN_I… in CmdStartStopVehicle() 876 if ((flags & DC_EXEC) && !v->IsPrimaryVehicle()) build_flags |= DC_AUTOREPLACE; in CmdCloneVehicle() 1084 …if (!(flags & DC_AUTOREPLACE) && !IsUniqueVehicleName(text)) return_cmd_error(STR_ERROR_NAME_MUST_… in CmdRenameVehicle()
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H A D | command_type.h | 355 …DC_AUTOREPLACE = 0x080, ///< autoreplace/autorenew is in progress, this shall disable ve… enumerator
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H A D | train_cmd.cpp | 790 …if (!HasBit(data, 0) && !(flags & DC_AUTOREPLACE)) { // check if the cars should be added to the n… in CmdBuildRailVehicle() 1189 dst = (src->IsEngine() || (flags & DC_AUTOREPLACE)) ? nullptr : FindGoodVehiclePos(src); in CmdMoveRailVehicle() 1259 if ((flags & DC_AUTOREPLACE) == 0) { in CmdMoveRailVehicle() 1388 CommandCost ret = ValidateTrains(nullptr, nullptr, first, new_head, (flags & DC_AUTOREPLACE) == 0); in CmdSellRailWagon()
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