/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/win32/ |
H A D | dx_error.c | 149 case DDERR_NOFLIPHW: in DXErrorToString()
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/dports/graphics/electricsheep/electricsheep-37ba0fd692d6581f8fe009ed11c9650cd8174123/client_generic/MSVC/ |
H A D | DirDrawErrs.h | 42 DIRDRAWERR( DDERR_NOFLIPHW)
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/dports/games/avp/avp-20170505/src/win95/ |
H A D | dxlog.c | 102 case DDERR_NOFLIPHW: in D3DAppErrorToString()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/win32/ |
H A D | dx_error.c | 180 case DDERR_NOFLIPHW: in DXErrorToString()
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/dports/lang/fpc-source/fpc-3.2.2/packages/ptc/src/win32/directx/ |
H A D | win32directxcheck.inc | 66 DDERR_NOFLIPHW : raise TPTCError.Create('DDERR_NOFLIPHW');
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/dports/games/d2x/d2x-0.2.5/arch/win32/ |
H A D | gr.c | 145 case DDERR_NOFLIPHW: in DDerror()
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H A D | debug.cpp | 480 case DDERR_NOFLIPHW: in GetDDErrorString()
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/dports/games/quake2lnx/quake2-r0.16.2/src/win32/ |
H A D | rw_ddraw.c | 456 case DDERR_NOFLIPHW: in DDrawError()
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/dports/games/q2pro/q2pro/source/ |
H A D | win_ddraw.c | 124 case DDERR_NOFLIPHW: in DDrawError()
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/dports/games/quake2-source/quake2-r0.16.2/src/win32/ |
H A D | rw_ddraw.c | 456 case DDERR_NOFLIPHW: in DDrawError()
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/dports/games/r1q2/r1q2-8012_5/win32/ |
H A D | rw_ddraw.c | 456 case DDERR_NOFLIPHW: in DDrawError()
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/dports/devel/allegro/allegro-4.4.3.1/src/win/ |
H A D | wddbmp.c | 114 case DDERR_NOFLIPHW: in dd_err()
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/dports/lang/fpc-source/fpc-3.2.2/packages/ptc/src/wince/directx/ |
H A D | ddraw.pas | 1074 DDERR_NOFLIPHW = HRESULT((DWORD(1) shl 31) or (_FACDD shl 16) or 230);
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/old/ |
H A D | R_d3d_old.cpp | 1620 case DDERR_NOFLIPHW: in DDErr()
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/dports/games/magiccube4d/magiccube4d-src-2_2/ |
H A D | WrapDD.cpp | 1488 case DDERR_NOFLIPHW: in ErrorToString()
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | vo_directx.c | 179 {DDERR_NOFLIPHW, "hardware can't do flip"},
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | vo_directx.c | 179 {DDERR_NOFLIPHW, "hardware can't do flip"},
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | DDRAW.H | 2678 #define DDERR_NOFLIPHW MAKE_DDHRESULT( 230 ) macro
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/dports/games/libretro-snes9x/snes9x-73aa348/win32/ |
H A D | dxerr.cpp | 3046 CHK_ERRA(DDERR_NOFLIPHW) in DXGetErrorStringW() 6431 CHK_ERRA(DDERR_NOFLIPHW) in DXGetErrorStringA() 6899 CHK_ERR(DDERR_NOFLIPHW, "Flipping visible surfaces is not supported.") in DXGetErrorDescriptionW() 7422 CHK_ERR(DDERR_NOFLIPHW, "Flipping visible surfaces is not supported.") in DXGetErrorDescriptionA()
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/dports/devel/apitrace/apitrace-9.0/thirdparty/dxerr/ |
H A D | dxerr.cpp | 3076 CHK_ERRA(DDERR_NOFLIPHW) in DXGetErrorStringA() 3566 CHK_ERR(DDERR_NOFLIPHW, "Flipping visible surfaces is not supported.") in DXGetErrorDescriptionA()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D9/src/ |
H A D | OgreDxErr.cpp | 3109 CHK_ERRA(DDERR_NOFLIPHW) in DXGetErrorStringW() 3577 CHK_ERR(DDERR_NOFLIPHW, "Flipping visible surfaces is not supported.") in DXGetErrorDescriptionW()
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | dxerr.cpp | 3044 CHK_ERRA(DDERR_NOFLIPHW) in DXGetErrorStringW() 3512 CHK_ERR(DDERR_NOFLIPHW, "Flipping visible surfaces is not supported.") in DXGetErrorDescriptionW()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/platform/win32/ |
H A D | dxerr.cpp | 3043 CHK_ERRA(DDERR_NOFLIPHW) in DXGetErrorStringW() 3513 CHK_ERR(DDERR_NOFLIPHW, "Flipping visible surfaces is not supported.") in DXGetErrorDescriptionW()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | winlayer.cpp | 3131 case DDERR_NOFLIPHW: in GetDDrawError()
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/dports/devel/sdl12/SDL-1.2.15/src/video/windx5/ |
H A D | SDL_dx5video.c | 815 case DDERR_NOFLIPHW: in SetDDerror()
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