Home
last modified time | relevance | path

Searched refs:DDF_StateGroupHasState (Results 1 – 4 of 4) sorted by relevance

/dports/games/edge/Edge-1.35-source/ddf/
H A Dstates.h100 bool DDF_StateGroupHasState(const state_group_t& group, statenum_t st);
H A Dstates.cc641 bool DDF_StateGroupHasState(const state_group_t& group, statenum_t st) in DDF_StateGroupHasState() function
/dports/games/edge/Edge-1.35-source/src/
H A Dsv_mobj.cc772 if (! DDF_StateGroupHasState(actual->state_grp, s_num)) in SR_MobjPutState()
784 if (DDF_StateGroupHasState(actual->state_grp, s_num)) in SR_MobjPutState()
807 DDF_StateGroupHasState(actual->state_grp, base-1)) in SR_MobjPutState()
H A Dsv_play.cc693 if (DDF_StateGroupHasState(actual->state_grp, s_num)) in SR_PlayerPutState()
708 DDF_StateGroupHasState(actual->state_grp, base-1)) in SR_PlayerPutState()