Searched refs:DDF_StateGroupHasState (Results 1 – 4 of 4) sorted by relevance
100 bool DDF_StateGroupHasState(const state_group_t& group, statenum_t st);
641 bool DDF_StateGroupHasState(const state_group_t& group, statenum_t st) in DDF_StateGroupHasState() function
772 if (! DDF_StateGroupHasState(actual->state_grp, s_num)) in SR_MobjPutState()784 if (DDF_StateGroupHasState(actual->state_grp, s_num)) in SR_MobjPutState()807 DDF_StateGroupHasState(actual->state_grp, base-1)) in SR_MobjPutState()
693 if (DDF_StateGroupHasState(actual->state_grp, s_num)) in SR_PlayerPutState()708 DDF_StateGroupHasState(actual->state_grp, base-1)) in SR_PlayerPutState()