Searched refs:DE2_MAP_MSG (Results 1 – 5 of 5) sorted by relevance
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | m_cheat.cpp | 774 App_Log(DE2_MAP_MSG, "FloorZ:%g Material:%s", in D_CMD() 779 App_Log(DE2_MAP_MSG, "CeilingZ:%g Material:%s", in D_CMD() 783 App_Log(DE2_MAP_MSG, "Player height:%g Player radius:%g", in D_CMD()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | m_cheat.cpp | 679 App_Log(DE2_MAP_MSG, "FloorZ:%g Material:%s", in D_CMD() 684 App_Log(DE2_MAP_MSG, "CeilingZ:%g Material:%s", in D_CMD() 688 App_Log(DE2_MAP_MSG, "Player height:%g Player radius:%g", in D_CMD()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/ |
H A D | m_cheat.cpp | 510 App_Log(DE2_MAP_MSG, "CeilingZ:%g Material:%s", in printDebugInfo() 514 App_Log(DE2_MAP_MSG, "Player height:%g Player radius:%g", in printDebugInfo()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libcore/include/de/ |
H A D | c_wrapper.h | 123 DE2_MAP_MSG = DE2_LOG_MAP | DE2_LOG_MESSAGE, enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_start.cpp | 534 App_Log(DE2_MAP_MSG, "Player #%i spawned as a camera", plrNum); in P_SpawnPlayer()
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