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Searched refs:DEADPLAYER (Results 1 – 4 of 4) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/resources/
H A DFS_things.h116 const DEADPLAYER = 112; variable
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_playr.h193 extern statobj_t *DEADPLAYER[MAXDEAD];
H A Drt_playr.c130 statobj_t *DEADPLAYER[MAXDEAD]; variable
499 {if (DEADPLAYER[NUMDEAD]) in RevivePlayerobj()
500 RemoveStatic(DEADPLAYER[NUMDEAD]); in RevivePlayerobj()
501 DEADPLAYER[NUMDEAD] = LASTSTAT; in RevivePlayerobj()
H A Drt_actor.c1214 memset(&DEADPLAYER[0],0,sizeof(DEADPLAYER)); in InitActorList()
1986 DEADPLAYER[tstat->linked_to] = NULL; in ResolveDoorSpace()