Searched refs:DEF_UPROP_L (Results 1 – 3 of 3) sorted by relevance
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | types.c | 33 #undef DEF_UPROP_L 34 #define DEF_UPROP_L(NAME,FNAME,DOC,SLOT) \ macro 101 #undef DEF_UPROP_L 102 #define DEF_UPROP_L(name,FNAME,doc,SLOT) \ macro
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H A D | utype.def | 10 DEF_UPROP_L("acp-damage-effect", u_acp_damage_effect, 22 DEF_UPROP_L("acp-morale-effect", u_acp_morale_effect, 38 DEF_UPROP_L("acp-season-effect", u_acp_season_effect, 42 DEF_UPROP_L("acp-temperature-effect", u_acp_temp_effect, 205 DEF_UPROP_L("description-format", u_desc_format, 209 DEF_UPROP_L("destruction-result", u_destruction_result, 225 DEF_UPROP_L("encounter-result", u_encounter_result, 277 DEF_UPROP_L("image-name", u_image_name, 345 DEF_UPROP_L("notes", u_notes, 373 DEF_UPROP_L("possible-sides", u_possible_sides, [all …]
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H A D | game.h | 175 #undef DEF_UPROP_L 176 #define DEF_UPROP_L(name,fname,doc,SLOT) \ macro 279 #undef DEF_UPROP_L 280 #define DEF_UPROP_L(name,FNAME,doc,slot) Obj *FNAME(int u); macro
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