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Searched refs:DF2_INFINITE_INVENTORY (Results 1 – 3 of 3) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Ddoomdef.h290 DF2_INFINITE_INVENTORY = 1 << 16, // Infinite inventory. enumerator
H A Dd_main.cpp490 CVAR (Flag, sv_infiniteinventory, dmflags2, DF2_INFINITE_INVENTORY);
H A Dp_mobj.cpp713 if (dmflags2 & DF2_INFINITE_INVENTORY) in UseInventory()