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Searched refs:DF_MULTI (Results 1 – 3 of 3) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Dengine.c300 if (doorobjlist[tile&0x3ff]->flags&DF_MULTI) in InitialCast()
391 if (doorobjlist[tile&0x3ff]->flags&DF_MULTI) in Cast()
H A Drt_door.c1378 lastdoorobj->flags|=DF_MULTI; in SpawnDoor()
1382 lastdoorobj->flags|=DF_MULTI; in SpawnDoor()
1389 lastdoorobj->flags|=DF_MULTI; in SpawnDoor()
1393 lastdoorobj->flags|=DF_MULTI; in SpawnDoor()
1435 if (!(dr2->flags&DF_MULTI)) in MakeWideDoorVisible()
1450 if (!(dr2->flags&DF_MULTI)) in MakeWideDoorVisible()
1655 if (!(dr2->flags&DF_MULTI)) in DoorReadyToClose()
1670 if (!(dr2->flags&DF_MULTI)) in DoorReadyToClose()
1843 if (!(dr2->flags&DF_MULTI)) in UtilizeDoor()
1857 if (!(dr2->flags&DF_MULTI)) in UtilizeDoor()
H A Drt_door.h35 #define DF_MULTI 0x04 macro