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Searched refs:DF_NO_FALLING (Results 1 – 25 of 89) sorted by relevance

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/dports/games/quake2-ctf/ctf/
H A Dserver.cfg8 // DF_NO_FALLING 8
/dports/games/egl/egl-0.3.1_9/cgame/menu/
H A Dm_mp_start_dmflags.c86 flags &= ~DF_NO_FALLING; in DMFlagCallback()
88 flags |= DF_NO_FALLING; in DMFlagCallback()
178 m_dMFlagsMenu.falldmg_toggle.curValue = !(dmflags & DF_NO_FALLING); in DMFlagsMenu_SetValues()
/dports/games/quake2-psychomod/psychomod/
H A Dserver_dm.cfg38 // DF_NO_FALLING 0x00000008 8
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/3zb2/
H A Dgame.cfg9 // DF_NO_FALLING 8
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dbg_public.h657 #define DF_NO_FALLING 8 macro
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dbg_public.h657 #define DF_NO_FALLING 8 macro
/dports/games/evq3/evq3/code/game/
H A Dbg_public.h657 #define DF_NO_FALLING 8 macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dbg_public.h657 #define DF_NO_FALLING 8 macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/game/
H A Dbg_public.h657 #define DF_NO_FALLING 8 macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/game/
H A Dbg_public.h657 #define DF_NO_FALLING 8 macro
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dq_shared.h736 #define DF_NO_FALLING 0x00000008 // 8 macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dq_shared.h853 #define DF_NO_FALLING 8 macro
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dq_shared.h1019 #define DF_NO_FALLING 0x00000008 // 8 macro
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dq_shared.h1051 #define DF_NO_FALLING 0x00000008 // 8 macro
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dq_shared.h1051 #define DF_NO_FALLING 0x00000008 // 8 macro
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dq_shared.h1019 #define DF_NO_FALLING 0x00000008 // 8 macro
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dq_shared.h1064 #define DF_NO_FALLING 0x00000008 // 8 macro
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dq_shared.h1008 #define DF_NO_FALLING 0x00000008 // 8 macro
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dq_shared.h1000 #define DF_NO_FALLING 0x00000008 // 8 macro
/dports/games/quake2-psychomod/psychomod/src/
H A Dq_shared.h1003 #define DF_NO_FALLING 0x00000008 // 8 macro
/dports/games/quake2-relay/relay-0.4/common/
H A Dq2defines.h796 #define DF_NO_FALLING 0x00000008 // 8 macro
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dq_shared.h1000 #define DF_NO_FALLING 0x00000008 // 8 macro
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dq_shared.h1000 #define DF_NO_FALLING 0x00000008 // 8 macro
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dq_shared.h1019 #define DF_NO_FALLING 0x00000008 // 8 macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dq_shared.h1000 #define DF_NO_FALLING 0x00000008 // 8 macro

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