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Searched refs:DIK_AT (Results 1 – 23 of 23) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/posix/
H A Ddikeys.h108 DIK_AT, /* (NEC PC98) */ enumerator
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/ControllerInterface/DInput/
H A DNamedKeys.h13 {DIK_AT, "AT"}, {DIK_AX, "AX"}, {DIK_BACK, "BACK"}, {DIK_BACKSLASH, "BACKSLASH"},
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/keymap/
H A Dkeymap.h263 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/games/jinput/jinput-bf22dd975bbba31f01895332255b63df376894e6/plugins/windows/src/main/java/net/java/games/input/
H A DDIIdentifierMap.java143 public final static int DIK_AT = 0x91; /* (NEC PC98) */ field in DIIdentifierMap
379 case DIK_AT: in getKeyIdentifier()
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DDINPUT.H509 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/emulators/nestopia/nestopia-1.51.1/source/win32/
H A DNstManagerInput.cpp1339 { DIK_F7, NST_2(DIK_GRAVE,DIK_AT), NST_2(DIK_APOSTROPHE,DIK_COLON), DIK_SEMICOLON }, in PollFamilyKeyboard()
1521 { NST_2(DIK_GRAVE,DIK_AT), 0, 0, 0 }, in PollSuborKeyboard()
1653 if (keyboard[ DIK_AT ] & 0x80U) keys |= DoremikkoKeyboard::MODE_A_3; in PollDoremikkoKeyboard()
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DCore.h144 KEY_AT = DIK_AT,
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/
H A Dvdinput.h1159 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/
H A Ddinput.h1159 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddinput.h607 #define DIK_AT 0x91 /* (NEC PC98) */ macro
2561 #define DIKEYBOARD_AT (DIK_AT | 0x81000400)
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddinput.h607 #define DIK_AT 0x91 /* (NEC PC98) */ macro
2561 #define DIKEYBOARD_AT (DIK_AT | 0x81000400)
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/deps/mingw/
H A Ddinput.h606 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/graphics/glfw/glfw-3.3.4/deps/mingw/
H A Ddinput.h606 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/deps/mingw/
H A Ddinput.h606 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/deps/mingw/
H A Ddinput.h606 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/graphics/open3d/Open3D-0.2/src/External/GLFW/deps/mingw/
H A Ddinput.h606 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/graphics/rx/rx-0.4.0/cargo-crates/glfw-sys-3.3.0/deps/mingw/
H A Ddinput.h606 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/math/geogram/geogram-1.7.7/src/lib/third_party/glfw/deps/mingw/
H A Ddinput.h606 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/devel/sfml/SFML-2.5.1/extlibs/headers/mingw/
H A Ddinput.h606 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/graphics/py-open3d-python/Open3D-0.2/src/External/GLFW/deps/mingw/
H A Ddinput.h606 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/dx/
H A Ddinput.h2137 #define DIK_AT 0x91 /* (NEC PC98) */ macro
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Devices/HumanInterfaceDevice/
H A Dmod.rs2368 pub const DIK_AT: u32 = 145u32; const
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Devices/HumanInterfaceDevice/
H A Dmod.rs3486 pub const DIK_AT: u32 = 145u32; const