Home
last modified time | relevance | path

Searched refs:DIK_F8 (Results 1 – 25 of 31) sorted by relevance

12

/dports/games/zdoom/zdoom-2.8.1/src/posix/
H A Ddikeys.h76 DIK_F8, enumerator
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/ControllerInterface/DInput/
H A DNamedKeys.h18 {DIK_F7, "F7"}, {DIK_F8, "F8"}, {DIK_F9, "F9"}, {DIK_F10, "F10"}, {DIK_F11, "F11"},
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/keymap/
H A Dkeymap.c35 { DIK_F8, {{INPUTEVENT_KEY_F8, 0}} },
158 { DIK_F8, {{INPUTEVENT_KEY_F8, 0}} },
H A Dkeymap.h231 #define DIK_F8 0x42 macro
/dports/games/jinput/jinput-bf22dd975bbba31f01895332255b63df376894e6/plugins/windows/src/main/java/net/java/games/input/
H A DDIIdentifierMap.java111 public final static int DIK_F8 = 0x42; field in DIIdentifierMap
323 case DIK_F8: in getKeyIdentifier()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/
H A Dsdlkeys_dik.c88 case SDLK_F8: return DIK_F8; in kc_dik_decode()
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DDINPUT.H478 #define DIK_F8 0x42 macro
/dports/games/avp/avp-20170505/src/win95/
H A Ddi_func.cpp571 if (DiKeybd[DIK_F8] & DikOn) in DirectReadKeyboard()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/input/
H A DDInput8Backend.cpp148 DInput8ToArxKeyTable[DIK_F8] = Keyboard::Key_F8; in initDInput8ToArxKeyTable()
/dports/devel/sdl12/SDL-1.2.15/src/video/windx5/
H A DSDL_dx5events.c852 DIK_keymap[DIK_F8] = SDLK_F8; in DX5_InitOSKeymap()
/dports/games/zdoom/zdoom-2.8.1/src/posix/cocoa/
H A Di_input.mm269 …DIK_F5, DIK_F6, DIK_F7, DIK_F3, DIK_F8, DIK_F9, 0, …
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DCore.h172 KEY_F8 = DIK_F8,
/dports/emulators/atari800/atari800-3.1.0/src/win32/
H A Datari_win32.c1035 case DIK_F8: in PLATFORM_Keyboard()
/dports/emulators/nestopia/nestopia-1.51.1/source/win32/
H A DNstManagerInput.cpp1335 { DIK_F8, NST_2(DIK_RETURN,DIK_NUMPADENTER), DIK_LBRACKET, DIK_RBRACKET }, in PollFamilyKeyboard()
1494 { DIK_F8, DIK_PRIOR, DIK_DELETE, DIK_HOME } in PollSuborKeyboard()
/dports/games/retroarch/RetroArch-1.9.7/input/
H A Dinput_keymaps.c703 { DIK_F8, RETROK_F8 },
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/
H A Dvdinput.h1128 #define DIK_F8 0x42 macro
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/
H A Ddinput.h1128 #define DIK_F8 0x42 macro
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddinput.h575 #define DIK_F8 0x42 macro
2532 #define DIKEYBOARD_F8 (DIK_F8 | 0x81000400)
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Ddinput.h575 #define DIK_F8 0x42 macro
2532 #define DIKEYBOARD_F8 (DIK_F8 | 0x81000400)
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/deps/mingw/
H A Ddinput.h574 #define DIK_F8 0x42 macro
/dports/graphics/glfw/glfw-3.3.4/deps/mingw/
H A Ddinput.h574 #define DIK_F8 0x42 macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/deps/mingw/
H A Ddinput.h574 #define DIK_F8 0x42 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/deps/mingw/
H A Ddinput.h574 #define DIK_F8 0x42 macro
/dports/graphics/open3d/Open3D-0.2/src/External/GLFW/deps/mingw/
H A Ddinput.h574 #define DIK_F8 0x42 macro
/dports/graphics/rx/rx-0.4.0/cargo-crates/glfw-sys-3.3.0/deps/mingw/
H A Ddinput.h574 #define DIK_F8 0x42 macro

12