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Searched refs:DIRECT3D_VERSION (Results 1 – 25 of 71) sorted by relevance

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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3dtypes.h13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0700 macro
17 #if (DIRECT3D_VERSION >= 0x0800)
217 #if(DIRECT3D_VERSION >= 0x0500)
374 #if(DIRECT3D_VERSION >= 0x0500)
421 #if(DIRECT3D_VERSION >= 0x0500)
472 #if(DIRECT3D_VERSION >= 0x0500)
491 #if(DIRECT3D_VERSION >= 0x0500)
503 #if(DIRECT3D_VERSION >= 0x0500)
760 #if(DIRECT3D_VERSION < 0x0800)
[all …]
H A Dd3dcaps.h18 #ifndef DIRECT3D_VERSION
50 #if(DIRECT3D_VERSION < 0x700)
53 #if(DIRECT3D_VERSION < 0x500)
98 #if(DIRECT3D_VERSION >= 0x0500)
108 #if(DIRECT3D_VERSION >= 0x0600)
201 #if(DIRECT3D_VERSION >= 0x0600)
222 #if(DIRECT3D_VERSION >= 0x0700)
249 #if(DIRECT3D_VERSION >= 0x0600)
276 #if(DIRECT3D_VERSION >= 0x0500)
284 #if(DIRECT3D_VERSION >= 0x0500)
[all …]
H A Dd3d.h13 #ifndef DIRECT3D_VERSION
18 #if(DIRECT3D_VERSION < 0x0800)
33 #if(DIRECT3D_VERSION >= 0x0500)
36 #if(DIRECT3D_VERSION >= 0x0600)
39 #if(DIRECT3D_VERSION >= 0x0700)
43 #if(DIRECT3D_VERSION >= 0x0500)
50 #if(DIRECT3D_VERSION >= 0x0600)
54 #if(DIRECT3D_VERSION >= 0x0700)
63 #if(DIRECT3D_VERSION >= 0x0500)
66 #if(DIRECT3D_VERSION >= 0x0600)
[all …]
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3dtypes.h13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0700 macro
17 #if (DIRECT3D_VERSION >= 0x0800)
217 #if(DIRECT3D_VERSION >= 0x0500)
374 #if(DIRECT3D_VERSION >= 0x0500)
421 #if(DIRECT3D_VERSION >= 0x0500)
472 #if(DIRECT3D_VERSION >= 0x0500)
491 #if(DIRECT3D_VERSION >= 0x0500)
503 #if(DIRECT3D_VERSION >= 0x0500)
760 #if(DIRECT3D_VERSION < 0x0800)
[all …]
H A Dd3dcaps.h18 #ifndef DIRECT3D_VERSION
50 #if(DIRECT3D_VERSION < 0x700)
53 #if(DIRECT3D_VERSION < 0x500)
98 #if(DIRECT3D_VERSION >= 0x0500)
108 #if(DIRECT3D_VERSION >= 0x0600)
201 #if(DIRECT3D_VERSION >= 0x0600)
222 #if(DIRECT3D_VERSION >= 0x0700)
249 #if(DIRECT3D_VERSION >= 0x0600)
276 #if(DIRECT3D_VERSION >= 0x0500)
284 #if(DIRECT3D_VERSION >= 0x0500)
[all …]
H A Dd3d.h13 #ifndef DIRECT3D_VERSION
18 #if(DIRECT3D_VERSION < 0x0800)
33 #if(DIRECT3D_VERSION >= 0x0500)
36 #if(DIRECT3D_VERSION >= 0x0600)
39 #if(DIRECT3D_VERSION >= 0x0700)
43 #if(DIRECT3D_VERSION >= 0x0500)
50 #if(DIRECT3D_VERSION >= 0x0600)
54 #if(DIRECT3D_VERSION >= 0x0700)
63 #if(DIRECT3D_VERSION >= 0x0500)
66 #if(DIRECT3D_VERSION >= 0x0600)
[all …]
/dports/devel/apitrace/apitrace-9.0/helpers/
H A Dd3d7size.hpp64 #if DIRECT3D_VERSION >= 0x0900 in _getVertexSize()
74 #if DIRECT3D_VERSION >= 0x0800 in _getVertexSize()
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/
H A Dd3d8caps.h13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0800 macro
18 #if(DIRECT3D_VERSION >= 0x0800)
H A Dd3d8types.h13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0800 macro
18 #if(DIRECT3D_VERSION >= 0x0800)
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/include/Direct3D/
H A Dd3d8caps.h13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0800 macro
18 #if(DIRECT3D_VERSION >= 0x0800)
H A Dd3d8types.h13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0800 macro
18 #if(DIRECT3D_VERSION >= 0x0800)
/dports/devel/apitrace/apitrace-9.0/thirdparty/dxsdk_aug2007/
H A Dd3d8caps.h13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0800 macro
18 #if(DIRECT3D_VERSION >= 0x0800)
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/
H A Dd3d8caps.h13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0800 macro
18 #if(DIRECT3D_VERSION >= 0x0800)
/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/d3d8-api/
H A Dd3d8caps.h13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0800 macro
18 #if(DIRECT3D_VERSION >= 0x0800)
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/
H A Dd3d9caps.h30 #ifndef DIRECT3D_VERSION
31 #define DIRECT3D_VERSION 0x0900 macro
34 #if (DIRECT3D_VERSION >= 0x0900)
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/
H A Dd3d9caps.h30 #ifndef DIRECT3D_VERSION
31 #define DIRECT3D_VERSION 0x0900 macro
34 #if (DIRECT3D_VERSION >= 0x0900)
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/
H A Dd3d9caps.h13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0900 macro
18 #if(DIRECT3D_VERSION >= 0x0900)
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d9caps.h13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0900 macro
18 #if(DIRECT3D_VERSION >= 0x0900)
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d9caps.h13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0900 macro
18 #if(DIRECT3D_VERSION >= 0x0900)
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/win32/
H A DFullscreenSettings.h11 #define DIRECT3D_VERSION 0x0900 macro
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ddk/
H A Dd3dhal.h34 #if (DIRECT3D_VERSION >= 0x0900)
369 #if(DIRECT3D_VERSION >= 0x0800)
394 #if(DIRECT3D_VERSION >= 0x0900)
601 #if (DIRECT3D_VERSION >= 0x0900)
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ddk/
H A Dd3dhal.h34 #if (DIRECT3D_VERSION >= 0x0900)
369 #if(DIRECT3D_VERSION >= 0x0800)
394 #if(DIRECT3D_VERSION >= 0x0900)
601 #if (DIRECT3D_VERSION >= 0x0900)
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/Direct3D9/include/
H A DOgreD3D9Prerequisites.h57 #define DIRECT3D_VERSION 0x0900 macro
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D9/include/
H A DOgreD3D9Prerequisites.h57 #define DIRECT3D_VERSION 0x0900 macro
/dports/emulators/hatari/hatari-2.2.1/src/cpu/
H A Dsysconfig.h16 #define DIRECT3D_VERSION 0x0900 macro

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