Searched refs:DIR_SAVE (Results 1 – 8 of 8) sorted by relevance
/dports/games/brikx/brikx/src/ |
H A D | brikx.cpp | 14 char DIR_SAVE[1024]; variable 22 …if (confdirtemp) strcpy(DIR_SAVE,confdirtemp); … in configdir() 23 …else strcpy(DIR_SAVE,"c:\\windows\\"); … in configdir() 26 …if (confdirtemp) strcpy(DIR_SAVE,confdirtemp); … in configdir() 27 …else strcpy(DIR_SAVE,"~"); … in configdir() 28 …strcat(DIR_SAVE,"/.brikx/"); … in configdir() 29 …mkdir(DIR_SAVE,0755); … in configdir() 31 return DIR_SAVE; in configdir()
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/dports/games/tuxpaint/tuxpaint-0.9.26/src/ |
H A D | get_fname.h | 35 DIR_SAVE, enumerator
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H A D | get_fname.c | 92 if (kind == DIR_SAVE) { in get_fname()
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H A D | tuxpaint.c | 604 fname = get_fname("tmpfile", DIR_SAVE); in my_fmemopen() 11961 rname = get_fname(fname, DIR_SAVE); in load_starter_id() 12265 dirname = get_fname("templates", DIR_SAVE); in load_template() 12382 fname = get_fname(ftmp, DIR_SAVE); in load_current() 13859 fname = get_fname(tmp, DIR_SAVE); in do_save() 13891 fname = get_fname(tmp, DIR_SAVE); in do_save() 13903 fname = get_fname(tmp, DIR_SAVE); in do_save() 13931 fname = get_fname(tmp, DIR_SAVE); in do_save() 14254 fname = get_fname("tmpfile", DIR_SAVE); in do_png_embed_data() 15823 dirname = get_fname("saved", DIR_SAVE); in do_slideshow() [all …]
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/dports/emulators/nestopia/nestopia-1.51.1/source/win32/ |
H A D | NstDialogPaths.hpp | 44 DIR_SAVE, enumerator
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H A D | NstDialogPaths.cpp | 76 { DIR_SAVE, IDC_PATHS_BATTERY, L"save\\" }, 165 settings.dirs[DIR_SAVE] = saves["directory"].Str(); in Paths() 306 saves[ "directory" ].Str() = settings.dirs[DIR_SAVE]; in Save()
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H A D | NstManagerPaths.cpp | 267 type = Window::Paths::DIR_SAVE; in GetDefaultDirectory() 378 …dialog->GetDirectory( (type & File::CARTRIDGE) ? Window::Paths::DIR_SAVE : Window::Paths::DIR_PATC… in GetSavePath()
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/dports/devel/love5/love-0.5-0/src/liblove/include/love/ |
H A D | constants.h | 107 DIR_SAVE enumerator
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