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Searched refs:DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED (Results 1 – 4 of 4) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/network/
H A Ddiscord.h34 DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED, enumerator
/dports/games/retroarch/RetroArch-1.9.7/tasks/
H A Dtask_content.c2334 userdata.status = DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED; in task_load_content_internal()
/dports/games/retroarch/RetroArch-1.9.7/network/netplay/
H A Dnetplay_io.c1818 userdata.status = DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED; in netplay_hangup()
/dports/games/retroarch/RetroArch-1.9.7/
H A Dretroarch.c6827 case DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED: in discord_update()
7837 userdata.status = DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED; in netplay_disconnect()
8328 userdata.status = DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED; in netplay_driver_ctl()
13976 userdata.status = DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED; in command_event()