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Searched refs:DISPLAY_GOLD (Results 1 – 3 of 3) sorted by relevance

/dports/games/opendungeons/OpenDungeons-0.7.1/source/render/
H A DGui.h83 static const std::string DISPLAY_GOLD; variable
H A DGui.cpp143 const std::string Gui::DISPLAY_GOLD = "HorizontalPipe/GoldDisplay"; member in Gui
/dports/games/opendungeons/OpenDungeons-0.7.1/source/modes/
H A DGameMode.cpp983 widget = guiSheet->getChild(Gui::DISPLAY_GOLD); in refreshMainUI()