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Searched refs:DMG_FOILINVUL (Results 1 – 5 of 5) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/g_doom/
H A Da_doomweaps.cpp628 if (spray->flags3 & MF3_FOILINVUL) dmgFlags |= DMG_FOILINVUL; in DEFINE_ACTION_FUNCTION_PARAMS()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_local.h631 DMG_FOILINVUL = 64, enumerator
H A Dp_interaction.cpp993 if (inflictor == NULL || (!(inflictor->flags3 & MF3_FOILINVUL) && !(flags & DMG_FOILINVUL))) in P_DamageMobj()
H A Dp_map.cpp4289 if (puffDefaults->flags3 & MF3_FOILINVUL) dmgFlagPass |= DMG_FOILINVUL; in P_RailAttack()
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_codeptr.cpp5339 dmgFlags |= DMG_FOILINVUL; in DoDamage()
5520 dmgFlags |= DMG_FOILINVUL; in DoKill()