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Searched refs:DONT_BUILD (Results 1 – 11 of 11) sorted by relevance

/dports/devel/make++/makepp-2.0/
H A Dmakepp1156 while( !exists $_->{DONT_BUILD} ) {
1160 $build_root->{DONT_BUILD} = 1;
1172 exists $build_root->{DONT_BUILD} or
1173 undef $build_root->{DONT_BUILD};
1174 exists $Mpp::File::root->{DONT_BUILD} or
1175 $Mpp::File::root->{DONT_BUILD} = 2;
1244 exists $target->{DONT_BUILD} or undef $target->{DONT_BUILD};
1297 undef $tmp->{DONT_BUILD};
1305 $tmp->{DONT_BUILD} = 1;
H A DChangeLog3980 (parse_command_line): Make $FileInfo::root DONT_BUILD because
3983 So make $target_cwd DONT_BUILD=0, unless there's a directly
/dports/games/spring/spring_98.0/AI/Skirmish/AAI/data/cfg/mod/
H A DS44Lyuban_v106.cfg33 DONT_BUILD 2 atmine apmine
H A DBAR.cfg36 DONT_BUILD 12 aafus cafus armmlv cormlv armfmine3 armmine1 armmine2 armmine3 corfmine3 cormine1 cor…
H A DBA.cfg36 DONT_BUILD 12 aafus cafus armmlv cormlv armfmine3 armmine1 armmine2 armmine3 corfmine3 cormine1 cor…
/dports/games/spring/spring_98.0/AI/Skirmish/AAI/
H A DAAIConfig.h93 list<int> DONT_BUILD; variable
H A DAAIConfig.cpp312 DONT_BUILD.push_back(GetUnitDef(unitdef)->id); in LoadConfig()
H A DAAIBuildTable.cpp3511 for(list<int>::iterator i = cfg->DONT_BUILD.begin(); i != cfg->DONT_BUILD.end(); ++i) in AllowedToBuild()
/dports/devel/make++/makepp-2.0/Mpp/
H A DSubs.pm1650 my $set_do_build = $Mpp::File::root->{DONT_BUILD} &&
1651 $Mpp::File::root->{DONT_BUILD} == 2 && # Was set implicitly through root makefile.
1667 if( $set_do_build && Mpp::File::dont_build( $mdir ) && $mdir->{DONT_BUILD} == 2 ) {
1672 next unless $finfo->{DONT_BUILD} && $finfo->{DONT_BUILD} == 2;
1674 undef $finfo->{DONT_BUILD};
/dports/games/spring/spring_98.0/AI/Skirmish/AAI/data/
H A DREADME.md165 - Added DONT_BUILD keyword to mod cfg files, it works like SCOUTS or ATTACKERS, units listed after
/dports/sysutils/slurm-wlm/slurm-20.02.7/
H A Dconfigure.ac14 AM_CONDITIONAL(DONT_BUILD, test "1" = "0") condition