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Searched refs:DO_SHOW_TOWN_NAMES (Results 1 – 4 of 4) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dopenttd.h45 DO_SHOW_TOWN_NAMES = 0, ///< Display town names. enumerator
H A Dtoolbar_gui.cpp326 …ENU_TOWN_NAMES_DISPLAYED, OME_SHOW_TOWNNAMES, false, HasBit(_display_opt, DO_SHOW_TOWN_NAMES))); in ToolbarOptionsClick()
356 case OME_SHOW_TOWNNAMES: ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES); break; in MenuClickSettings()
H A Dviewport.cpp1349 bool show_towns = HasBit(_display_opt, DO_SHOW_TOWN_NAMES) && _game_mode != GM_MENU; in ViewportAddKdtreeSigns()
2159 bool show_towns = HasBit(_display_opt, DO_SHOW_TOWN_NAMES); in CheckClickOnViewportSign()
/dports/games/openttd/openttd-12.1/src/table/settings/
H A Dmisc_settings.ini59 def = (1 << DO_SHOW_TOWN_NAMES | 1 << DO_SHOW_STATION_NAMES | 1 << DO_SHOW_SIGNS | 1 << DO_FUL…